Intruder
Bolshaya Past Base
Показані результати 1–10 із 16
< 1  2 >
Оновлено: 12 серп. о 10:49
автор: sourbabyraysbbq

Adjusted lighting/post-process to closely replicate MGS3's. Changed bullet collision on non-electric fences. Deleted window player collisions. Fixed smooth shading making some meshes look odd. Adjusted Intruder pistol ammo amount.

Оновлено: 9 серп. о 11:55
автор: sourbabyraysbbq

Day & Night cycles. Extra ambient particles

Оновлено: 8 серп. о 23:06
автор: sourbabyraysbbq

Оновлено: 8 серп. о 20:06
автор: sourbabyraysbbq

Hidden kerotans have flooded the map. Also adjusted helicopter animation and fixed some smaller details

Оновлено: 7 серп. о 17:58
автор: sourbabyraysbbq

Оновлено: 7 серп. о 16:52
автор: sourbabyraysbbq

Оновлено: 7 серп. о 15:57
автор: sourbabyraysbbq

Updated particle effects on fences. Added additional shock particles when touching fences. Adjusted layout slightly to aid intruders. Fixed collision bugs and foliage not showing up in spectator.

Оновлено: 18 лип. о 10:22
автор: sourbabyraysbbq

hi

Оновлено: 18 лип. о 9:42
автор: sourbabyraysbbq

Оновлено: 18 лип. о 9:34
автор: sourbabyraysbbq

Smaller bug fixes. Flipped the intruder spawn map to be correct to the game's map. Added some more foliage. Adjusted tree positions for worse line-of-sight for guards attacking intruders.