Crusader Kings III

Crusader Kings III

Bloodlines: Legacies of AGOT
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更新于:8 月 18 日 上午 8:03
作者:Eber

- Updated renown and unlocked additional dynasty legacies for many dynasties based on lore and age of house.

更新于:8 月 17 日 下午 4:47
作者:Eber

- Added decisions to form Kingdom of the Torrentine and the Kingdom of the Arbor
- Changed chance percentage and the way traits are computed of all legacy traits.

更新于:8 月 17 日 上午 10:20
作者:Eber

- Fixed Bug where House Mudd revived via event was not showing Mudd dynasty legacies.

更新于:8 月 17 日 上午 8:43
作者:Eber

- Fixed a minor localization bug for the special buildings game rule.
- Fixed a bug where House Mallister starts with negative renown.
- Fixed a bug trade expeditions were not enabled for House Velaryon.
- Buffed house MAAs' stats to be more powerful.

更新于:8 月 7 日 下午 5:26
作者:Eber

- Fixed typo in localization
- Changed a few values in the MAA units to be more balanced.
- Added new images to select dynasty tracks.

更新于:8 月 7 日 上午 6:52
作者:Eber

- Added 7 new dynasty legacy tracks and special MAA retinue units to House Strong, House Mudd, House Gardener, House Durrandon, House Justman, House Greyiron, and House Lothston.

- Added a new special buildings in Hammerford, Sentinel's Rest. An old fortification, mostly ruin, that used to house the Rivercrown Sentinels, House Mudd's elite guard and where they had their last stand against the Andals. It can be rebuilt. *Note this is not canon, but flavor only.*

- Added a 3 new events for House Strong, House Mudd, and House Lothston. When the game starts, depending on the bookmark, the player will have the ability to either land the house, refuse the claim, or play as the newly landed house. Each of the 3 houses will gain ownership to a non-canon house's lands based on the player's choice. House Strong would take Rippledown Rill, House Mudd would take Hammerford, and House Lothston would take Riverbend. If the player chooses to play as one of the extinct houses, the other events will fire silently and the AI will choose to either approve the claim or dismiss the claim.

- Fixed a couple minor bugs.

更新于:8 月 1 日 上午 10:20
作者:Eber

- Minor Bug Fix: Ensured House Peake didn't start with negative dynasty points.
- Added House Karstark's retinue MAA to Stark dynasty.

更新于:7 月 31 日 下午 4:31
作者:Eber

- Added 15 new dynasty legacy tracks and special MAA retinue units to House Flint, House Glover, House Selmy, House Massey, House Lydden, House Lefford, House Marbrand, House Goodbrother, House Harlaw, House Fowler, House Qorgyle, House Waynwood, House Upcliff, House Brax, and House Peake.

- Added 2 new special buildings including Deepwood Motte and Harrenton.

- Added a new decision to rebuild Whitewalls, and even potentially make it grander, for House Butterwell.

- Revised all MAA retinue stats to be more balanced, specifically when it comes to terrain bonuses. All MAA retinues now have the correct terrain bonuses especially their home terrain.

- Revised all House Legacy Perks to be more balanced, especially when it came to income and renown gain.

更新于:7 月 26 日 下午 5:54
作者:Eber

- Added 13 new dynasty legacy tracks and special MAA retinue units to House Banefort, House Connington, House Crane, House Manwoody, House Toland, House Templeton, House Shett, House Rogers, House Codd, House Wylde, House Piper, House Butterwell, and House Vypren.

- Added 7 new special buildings including Kingsgrave, Ghost Hill, Ninestars, Gulltower, Amberly Watch, Rain House, and Pinkmaiden Castle.

- Fixed a couple minor bugs

更新于:7 月 23 日 上午 8:58
作者:Eber

- Added 9 new dynasty legacy tracks and special MAA retinue units to the Great Houses, including House Tararyen, House Arryn, House Stark, House Lannister, House Baratheon, House Tyrell, House Martell, House Tully, and House Greyjoy.

- Fixed bug where Wildling dynasties couldn't choose from their culture track.