RimWorld
Bigger Gravships (and other Odyssey spaceship related settings)
Mostrando 1-9 de 9 aportaciones
Actualización: 12 AGO a las 11:39 a. m.

[Auto-generated text]: Update on 8/12/2025 8:39:31 PM.

Actualización: 29 JUL a las 11:37 a. m.

[Auto-generated text]: Update on 7/29/2025 8:37:44 PM.

Actualización: 29 JUL a las 2:20 a. m.

Added options for more engines and thrusters.

Also raised the mod-default amount of shield to 1000 from 500 so it doesn't go down to a single volley. As always you can always hit the Restore Vanilla Default if you want to check the Ludeon-set values.

Actualización: 24 JUL a las 10:13 a. m.

[Auto-generated text]: Update on 7/24/2025 7:13:27 PM.

Actualización: 23 JUL a las 5:49 a. m.

[Auto-generated text]: Update on 7/23/2025 2:49:13 PM.

Actualización: 23 JUL a las 3:32 a. m.

Update on 7/23/2025 12:32:41 PM.

Fixed settings menu freaking out if you try to input letters instead of numbers.

Reduced the default settings for radius a little bit mostly to discourage super-wide/tall ships since it reportedly can cause issues.

Actualización: 18 JUL a las 6:14 a. m.

[Auto-generated text]: Update on 7/18/2025 3:14:20 PM.

Actualización: 17 JUL a las 12:55 a. m.

Update on 7/17/2025 9:55:12 AM.

Patched an application of the settings into the pre-def-generation step. This should fix issues with some settings not being fully applied when loading a save for the first time.

Actualización: 11 JUL a las 7:10 a. m.

[Auto-generated text]: Initial upload.