Stellaris
ACOT ZONES submod for acot
8件中 1-8 を表示
更新:6月19日 @ 8時16分
更新者:Aonir

Refined localisations ->
Now Rural zones have better fitting names.
Improved descriptions for all zones added in the mod.

更新:6月19日 @ 5時07分
更新者:Aonir

Tweaked description loc for districts. They should now feel less generic, and a bit more in line with what the districts actually do.
Still consider them as placeholders.

*****

Moved some modifiers to be added only once, when the zone is built. Feels more appropriate this way, reflecting improvements on machinery and tools. Stacking bonuses didn't really fit.
Same thing is probably going to happen to rural districts.
To compensate, these bonuses have been greatly improved.

*****

Compatibility with "BPV - More building Slots" added.

更新:6月19日 @ 3時47分
更新者:Aonir

Modified thumbnail.png to better reflect the vision of the mod.

更新:6月18日 @ 9時17分
更新者:Aonir

更新:6月18日 @ 8時50分
更新者:Aonir

更新:6月18日 @ 6時42分
更新者:Aonir

Modifiers for industry zones tweaked.

更新:6月17日 @ 13時46分
更新者:Aonir

Added job upkeep(DM/DE) for miners, farmers and technicians job when the specialisations are built.

This reflects the use of improved machinery for traditional workers.

更新:6月16日 @ 16時14分
更新者:Aonir

Initial release.


Working specialisations are:

Mining, Farming and Generators for rural worlds.
Industry and Research for urban districts.


Working with any type of empire (normal and gestalts).