MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

PilotOverhaul - Eternal
Se afișează 11-20 din 20 intrări
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Actualizare: 19 sept. @ 15:04

DLC7 compatibility
Ground-up rebuilt UI to match DLC7's new pilot UI
Lots of fixes from previous versions

Actualizare: 19 iul. @ 9:00

Removed DropPreparationWidget override
Hail's arc should now be visible in an entire conflict zone instead of a specific system
Mist's arc should be visible from everywhere.
Fixed dismissed/dead pilots still showing up in the barracks and still taking salary.
Minor co-op sync improvements.
Fixed pilot slot 1 not being interactable with some mods.
Implemented a save recovery system to fix corrupted saves (pink affinity icons, injuries not showing up correctly, and other UI bugs are fixed alongside this)
This system isn't perfect, your pilots will retain quirks and skills, but not their pilot record or affinities.

Actualizare: 28 iun. @ 12:58

A nuclear fix for people still having issues with pilots from 8.0.1

Actualizare: 23 iun. @ 9:38

Added a scroll bar to the pilot rehab and training menu when there are lots of options
Added mod options for filtering HBS Battletech and community made portraits.
Repair script for non-dismissable/trainable pilots

Actualizare: 20 iun. @ 10:29

Fixes to the commander not receiving quirks past the initial quirks.
Fixes to pilots being mistagged. Running a mission with the pilot should retag them.

Actualizare: 19 iun. @ 10:55

Further fixes

Actualizare: 19 iun. @ 4:47

Fixed pilots not being dismissible.
(May require a jump or mission to refresh)

Actualizare: 19 iun. @ 4:40

Actualizare: 18 iun. @ 13:18

Fixed pilot XP gain issues.

Actualizare: 16 iun. @ 12:18

Removed dependency on MW5CompatibilityPack
Added support for ModOptions
Fixed the Adder campaign
Changed the Bulwark campaign to not require Coyote's Mission Pack
Minorly updated quirk values for a consistent max skill cap in each category
Changed name of a duplicate quirk
Fixed Baron pilot portrait and persona
Fixed pilots sometimes not being correctly initialized in the barracks and hiring hall
Added mod options for enabling/disabling MCG and MC2 portraits
Added a mod option to allow the commander to have quirks
Fixed an issue causing mech tonnage to display incorrectly in the mech select screen
Improved co-op sync
Fixed many typos and consistency issues