The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Roaring Knight Boss
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更新于:7 月 16 日 下午 8:43
作者:Guilherme

-added the nodelirium tag to roaring knight to make delirium not able to transform into it

更新于:7 月 11 日 上午 9:34
作者:Guilherme

-the roaring knight duo sword attack now always spawn only from the right if hp is above 50% and the fight isn't taking long, duo swords comes from all directions if hp below 50% or the fight is taking long
-roaring knight will spawn swords around the player if hp is below 50% or the fight is taking too long

更新于:6 月 21 日 上午 9:43
作者:Guilherme

-increased the hp of the knight from 1000 to 1200

更新于:6 月 12 日 下午 8:05
作者:Guilherme

-the roaring knight can do the slashes that shoot projectiles in diagonal only if hp is below 50% or the battle is taking long, in compensation it does faster slashes as before if hp is above 50%, but can't do diagonal slashes with hp above 50%

更新于:6 月 12 日 下午 7:46
作者:Guilherme

-the roaring knight now takes a little longer to do the slashes that create projectiles, but the projectiles travels a bit faster and it can do diagonal slashes

更新于:6 月 11 日 上午 10:23
作者:Guilherme

-increased the hitbox of the swords and slashes of the roaring knight from 15 to 20
-the swords that the roaring knight create around the player takes less time to go towards where the player was
-roaring knight will always do 6 or 8 slashes now if hp is below 50% or if the fight is taking a bit long (previously could also do only 4)
-the fast flurry of slashes now is a little bit faster
-fixed the roaring knight almost always appearing as the corpse boss

更新于:6 月 9 日 下午 2:06
作者:Guilherme

-added a code to remove the custom background if the knight is killed somehow during the final attack

更新于:6 月 9 日 下午 1:47
作者:Guilherme

-fixed the roaring knight not losing collision after the final attack

更新于:6 月 9 日 下午 1:08
作者:Guilherme