Barotrauma

Barotrauma

Project Tidebreaker // AAFS-V2 "Emberfall"
Visar 21–30 av 40 poster
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Uppdatering: 14 jun @ 13:18

Upgraded for AX-563 Exploring shuttle
-Now come with on-board Maintenance turret for mining and repair operation .
-Faster firerates for A.R.C. turret
-Changed the Light color for in/outside Lamps & Search light.

Uppdatering: 13 jun @ 10:09

[Fixed]
-Fixed AI pathfinding for shuttle (At least i tried to save the stupid fakefish AI)
-Make all electrical in shuttle invincible(not The Invincible brain rot)

Uppdatering: 13 jun @ 7:43

[Fixed]
-Fixed Fabrication recipe for 12x55mm ELC Tempest ammobox
-Fixed(?) AI pathfinding for shuttle

Uppdatering: 12 jun @ 10:20

[MMG-ERS Balanced]
-Decrease MMG-ERS weapon damage modifier from 1.35 > 1.20
-Decrease MMG-ERS structure damage from 15 > 8 (This thing sherd Wall and not make sense for incendiary round.)

Uppdatering: 11 jun @ 11:45

[Changed]
-Changed PUCS suit to Utility Hardsuit for maximum Radiation Protection.
(this save a lot of bots live)

Uppdatering: 11 jun @ 11:12

[Other]
-Adjuct some item sprite depth around mainsub.

Uppdatering: 11 jun @ 10:27

[Fixed]
-Adjuct AI waypoints (work on new save)

Uppdatering: 11 jun @ 10:16

[Buffed]
-Increase base damages for 10x24mm caseless Guns, XLR-94 Lorentz and MMG-ERS Tempest.
-Increase penetration power for 20mm Anti-Tank Rifle from 0.8 > 1

Uppdatering: 11 jun @ 8:41

[Updated]
-Added Battery charging dock at Upper and Lower Docking port.
-Added MMG-ERS Tempest [AEW] to the Armory.
[Fixed]
-Fixed F.A.C.-22X won't change the loader into Flak loader when switching from another gun.

Uppdatering: 10 jun @ 12:33

[Changed / Fixed]
-Due problem with shuttle sometime spawn inside submarine. I has removed the lower docking port(should spawn normally on new save now)
-Added tested LMG (NOT DONE)