Barotrauma

Barotrauma

Project Tidebreaker // AAFS-V2 "Emberfall"
Viser 21–30 av 40 bidrag
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Oppdatering: 14. juni @ 13.18

Upgraded for AX-563 Exploring shuttle
-Now come with on-board Maintenance turret for mining and repair operation .
-Faster firerates for A.R.C. turret
-Changed the Light color for in/outside Lamps & Search light.

Oppdatering: 13. juni @ 10.09

[Fixed]
-Fixed AI pathfinding for shuttle (At least i tried to save the stupid fakefish AI)
-Make all electrical in shuttle invincible(not The Invincible brain rot)

Oppdatering: 13. juni @ 7.43

[Fixed]
-Fixed Fabrication recipe for 12x55mm ELC Tempest ammobox
-Fixed(?) AI pathfinding for shuttle

Oppdatering: 12. juni @ 10.20

[MMG-ERS Balanced]
-Decrease MMG-ERS weapon damage modifier from 1.35 > 1.20
-Decrease MMG-ERS structure damage from 15 > 8 (This thing sherd Wall and not make sense for incendiary round.)

Oppdatering: 11. juni @ 11.45

[Changed]
-Changed PUCS suit to Utility Hardsuit for maximum Radiation Protection.
(this save a lot of bots live)

Oppdatering: 11. juni @ 11.12

[Other]
-Adjuct some item sprite depth around mainsub.

Oppdatering: 11. juni @ 10.27

[Fixed]
-Adjuct AI waypoints (work on new save)

Oppdatering: 11. juni @ 10.16

[Buffed]
-Increase base damages for 10x24mm caseless Guns, XLR-94 Lorentz and MMG-ERS Tempest.
-Increase penetration power for 20mm Anti-Tank Rifle from 0.8 > 1

Oppdatering: 11. juni @ 8.41

[Updated]
-Added Battery charging dock at Upper and Lower Docking port.
-Added MMG-ERS Tempest [AEW] to the Armory.
[Fixed]
-Fixed F.A.C.-22X won't change the loader into Flak loader when switching from another gun.

Oppdatering: 10. juni @ 12.33

[Changed / Fixed]
-Due problem with shuttle sometime spawn inside submarine. I has removed the lower docking port(should spawn normally on new save now)
-Added tested LMG (NOT DONE)