Everhood 2

Everhood 2

Castle Gargoyle - 096 262 - #CustomWorldContest2025
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更新于:6 月 1 日 下午 5:18
作者:bongoguy

Version 0.0.1 - Marco Song Hotfix

In Marco's song I did not set the damage of the Invis Chain attacks to 0 making the chart much more difficult than intended. This should be fixed now!

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THOUGHTS:
Woops, little bit of an oversight on that one. I must have changed some of the note properties reset some of them to default values making some of the chain attacks deal damage again. Should be fixed now.

Putting in what I'm currently working on for the next Update:
- Almost finished AmbitiousShroom's fight
- Working on getting loop points set correctly for Marshmellowsrhoom fight and Treantshroom fight
- Working on implementing checkpoint system for Sorcerer mushroom fight

更新于:5 月 31 日 下午 1:46
作者:bongoguy

Version 0.0.0 - Initial Release

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THOUGHTS:
There are maaaany things that are not finished in this, there is a lot of jank with the sprite hitboxes for talking to the mushrooms, I will need to fix up many things. I am mostly focused on finishing all the fights, I want each one to have a unique remix by myself which is why it is taking so long...

Known issues:
- Talking to some of the mushrooms is very difficult, i need to adjust the hitboxes of each to fix them
- for some people the chain attacks still damage you (I'll need to revert to an older dll code to fix this from Jackson)
- some areas of the map the player's head can clip through breaking the illusion of the map
- Background music does not get quieter if you exit the castle (in this build it is not possible to exit the castle)
- Players movement locks after each mushroom fight, pressing Escape fixes this for some reason. This bug still perplexes me, but I'll just have to triple check my SetPlayerMovement True spots again
- File size for this mod is LARGE, I want it to not be over 500MB so I will have to do some compression once this is closer to being actually finished

Current things to do in this Version:
- 5 total battles
- explore 3 of the 4 total zones

Planned for this map:
- 15 total battles with mushroom guys
- 1 Final boss battle after defeating all the mushrooms
- a handful of interactables for lore of the map for people who like to explore