Garry's Mod

Garry's Mod

White Map Shader (alpha masking)
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更新于:8 月 29 日 下午 12:37
作者:Freef

* Closed another render pertaining to lighting

更新于:8 月 22 日 下午 1:13
作者:Freef

* Closed some renderers that were accidentally left open thanks to the notice of PenolAkushari

更新于:6 月 4 日 上午 10:51
作者:Freef

Added new setting pp_whitemapshader_background_only which will not re-color objects, useful if you don't have a black/green screen in the background

更新于:5 月 30 日 上午 7:31
作者:Freef

Made compatiable for Advanced Bonemerge Tool, Composite Bonemerge Tool
The filter is now:
if class:find("prop") or class:find("bonemerge") or ent:IsPlayer() or ent:IsNPC() or class:find("composite") or ent:IsWeapon() then (...render...)

更新于:5 月 28 日 上午 10:09
作者:Freef

Fixed console spam, also added inversion filter

更新于:5 月 23 日 上午 8:25
作者:Freef