Garry's Mod

Garry's Mod

[AIS] Aaron's Inventory System
18개 중 11~18개 표시 중
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업데이트: 2025년 7월 14일 @ 오후 2시 26분

Fix for NULL Entity when damage source is unknown.

업데이트: 2025년 6월 20일 @ 오후 3시 33분

HUGE UPDATE!

[Active Items]
Now items can be activated by using [+AISUseActiveItem] and if you have few, you can cycle through them with [+AISCycleActiveItem]

Added to API OnUse/OnUseClient to items as well OnUseCooldown to add cooldown.

On the botton of the screen

[Item Creator and Entities]

AIS now allows to spawn items as entities in the world thanks to Item Creator (use AIS_ItemCreator to open up a SpawnMenu!).
They are floating above the ground a little bit, bounce and can be picked up with your USE key.

[Drop Inventory]

With AIS_DropInventoryOnDeath (0/1) and AIS_DropOnlyEquipped (0/1) now you can enable dropping EQ on death! Additionally you can set that only EQUIPPED Items are dropped, not your whole inventory!

(This feature is turned off by default.)

[Improved Notifiactions]

Now they stay a little shorter, added little circle timer to show how long they will stay.

업데이트: 2025년 5월 29일 @ 오후 3시 04분

Renamed Torso to Chest
Added custom notifications
Updated Summary in Inventory Panel to show better stats when Realism Mode is enabled

업데이트: 2025년 5월 23일 @ 오후 3시 08분

added particles based on armored/nonarmored hitgroups.

업데이트: 2025년 5월 20일 @ 오후 6시 01분

업데이트: 2025년 5월 20일 @ 오후 5시 38분

Fixed Blast Damage ignoring armor

업데이트: 2025년 5월 20일 @ 오후 5시 24분

Added AIS_ShowAllItems

업데이트: 2025년 5월 20일 @ 오후 5시 00분