Company of Heroes 3

Company of Heroes 3

(4) Sicilian Pocket
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Update: May 25 @ 9:00am

No, you're not crazy. I did change the thumbnail for the third time.

Anyway... I made the town a bit nicer. I also redid the stone walls with splines (they were 0.00001% imperfect before). I added another german tank in the middle cause the other side had more green cover and uh... idk unbalanced or something... blah blah blah. ok I wanna play my map now bye bye!

Update: May 24 @ 3:11pm

Ok, ok. I pinky promise, last update for today... I really shouldn't rapidly update my map, but always think this will be the last one.

Anyway, I found some bushes in a house and got rid of them. I also realized you couldn't go behind some houses I intended for you to be able to go behind. You can now do that.

Update: May 24 @ 2:27pm

Very tiny additions to the town. Opened up the square building closest to HQ

Update: May 24 @ 1:24pm

I dreadfully had to find out that an MG bunker was sitting outside HQ territory (ㆆ_ㆆ)

Update: May 24 @ 12:54pm

the past three updates were me trying to make the thumbnail to work 👍

Update: May 24 @ 12:38pm

Update: May 24 @ 12:35pm

Update: May 24 @ 11:41am

Moved a couple MG positions on both sides to hopefully make it more balanced. The North Base MG was kinda OP, dunno why it took this long. I THINK IM DONE NOW........................ (pls)

Update: May 24 @ 10:52am

Added a single rock on the muni base next to one of the bases. The other base muni had a big rock so it was unfair that the other side had no rock. Now they both have a rock... Yay!

Also got rid of the pesky interactivity areas that were honestly anti-fun. So I got rid of most of them so we can have fun again, also added a outhouse out of bounds so one of the farmers can shit.

(please god dont let me see another error in my map)

Update: May 24 @ 9:38am

Fixed unintended water puddle. Added some surrounding texture to pond cause it was kinda ugly idk lol.