Portal 2
Every Which Way
Se afișează 31-40 din 97 intrări
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Actualizare: 22 iul. @ 8:22

-Removed the laser button and the lift, as they had become unnecessary.

Actualizare: 22 iul. @ 7:37

This update fixes a loophole and increases dynamism. The solution is basically unaffected.

-The flip panel at the top right of the map was changed to a grated portalable surface
-The laser button was moved to above the angled panel on the top floor
-The bridge button area was changed

Actualizare: 21 iul. @ 8:21

Added grating to the floor surface in the room with the horizontal fizzler timer.

Actualizare: 21 iul. @ 1:39

Aesthetic

Actualizare: 21 iul. @ 1:20

-Changed the area where the flip panel button is.

Actualizare: 20 iul. @ 23:26

-Changed the weighted cube cubby
-Made the portalable surface on the ceiling of the main button room into a retractable panel, which the bridge button controls
-Placed grating on either side of the bridge
-Reduced the time of the horizontal fizzler

Actualizare: 18 iul. @ 18:42

Actualizare: 18 iul. @ 18:27

Actualizare: 18 iul. @ 18:15

-Returned the laser trigger fizzler to its original location
-Added a portalable surface w/ grating in the hallway leading to the companion cube
-A few asthetic changes

Actualizare: 17 iul. @ 14:43