全面战争:战锤3

全面战争:战锤3

Herald's Start Positions - Mod Compilation
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更新于:10 月 21 日 上午 3:39
作者:Herald

Yuan Bo in Cathay changes:
- some post tick changes in case the player uses the mod We'z Speshul - Blue Vipers or We'z Speshul All-In-One compilation, reverting the changes which expanded Yuan Bo's presence in Lustria.

更新于:10 月 9 日 上午 12:34
作者:Herald

HSDM – Golg Maneater change:
- the mod doesn't change Golg's start position and diplomacy differently when being used with HSP – Kislev & Norsca anymore, as Azhag returned to his vanilla start position.

Athel Loren changes:
- compatibility optimization for use with Mixu's Unlocker and IE Expanded; Orion starts at war with Quenelles instead of Parravon when using these mods,
- the settlement of Quenelles now starts owned by the faction of Quenelles when using IEE,
- start position polish in case both Durthu and Orion are controlled by players (multiplayer campaigns) and Mixu's Unlocker isn't being used; a separate starting enemy army is created for Orion, while Cassyon starts as the initial enemy army of Durthu.

Drycha in the Forest of Gloom changes:
- compatibility optimization for use with Cataph's Southern Realms and the upcoming HSP – Skrag in the Mountains of Mourn.

Grom & Eltharion in Ulthuan changes:
- Massif Orcal and Quenelles are now transferred to Skull Crag instead of Red Cloud; Quenelles only if Mixu's Unlocker isn't being used, as it introduces the minor faction of Quenelles owning the settlement.

Kislev & Norsca changes:
- compatibility optimization for use with Cataph's Kraka Drak; Azhag has returned to his vanilla start position, Throgg was moved from Gianthome to Trollheim Mountains, Malakai now starts at the eastern edge of Mountains of Hel (Winter Pyre) and some of his changes happen post first tick;
- Wulfrik has returned to his vanilla start position for future compatibility, he starts at war with Bjornling and Skaeling;
- Clan Volkn changes have been removed, the Rock Skulls have returned to their vanilla start position and were replaced by the Ogre Bloodmaw faction in Norsca, except if the player uses Cataph’s Southern Realms and does not use HSP – Volkmar in the Border Princes, as Cataph’s mod also utilizes this faction;
- Be’lakor’s diplomacy change (war with Bjornling) has been removed;
- Lair of the Troll King (Khazid Bordkarag, Kraka Ravnsvake) and Winter Pyre (Kraka Dorden) have been added to the list of Dwarfen holds for their grudge system and had their campaign settlement models changed to Dwarfen settlements;
- the name of the Lair of the Troll King has been changed to Khazid Bordkarag, except if the player uses Cataph’s Kraka Drak, which changes it to Kraka Ravnsvake;
- Throgg’s landmark from the Lair of the Troll King has been moved to the Tower of Khrakk.

Morghur in Bretonnia change:
- compatibility optimization for use with Cataph's Southern Realms; Morghur no longer starts at war with Cataph’s Bilbali and Estalia.

Volkmar in the Border Princes changes:
- compatibility optimization for use with Cataph's Southern Realms; Gashnag and Bloodmaw no longer start with any regions or armies in the Western Border Princes, Gronti Mingol is now a tier 2 settlement;
- if Mixu’s Unlocker is in use; Springs of Eternal Life are now owned by Dune Kingdoms, and they become a starting enemy of Settra.

更新于:9 月 2 日 上午 4:26
作者:Herald

Updated for 6.3 - no changes, the mod works as intended.

更新于:6 月 17 日 下午 2:12
作者:Herald

Updated for 6.2 - fixed a reset_shroud bug across my start position mods, causing the shroud to be reset for all the factions in the game, instead of just the intended factions. The issue was caused by faction string parameters being used instead of faction script interfaces for the reset_shroud command.

Ostankya in Kislev change:
- added a unit of Chaos Chariots of Khorne instead of Chaos Warhounds of Khorne to Krullast's starting army for flavour.

Drycha in the Forest of Gloom changes:
- prepared the mod for the release of HSP - Skrag in the Mountains of Mourn; when both mods are used, Clan Kreepus also owns Akendorf;
- simplified the method of removing the "of Mordheim" addendum to Garrott's name, the faction leader of Clan Kreepus.

Athel Loren change:
- the Black Venom changes have been reverted, as they will be included in the future HSP - Skarbrand in the Empire release.

更新于:5 月 19 日 上午 11:55
作者:Herald

HSP - Northern Chaos Wastes changes:

- Arbaal now starts with a major settlement mortal building in the Howling Citadel, instead of a minor one;
- a bit of polish - added regionless attrition immunity to Malus Darklade and Daemon Prince's factions, as they start without a region.

更新于:5 月 16 日 上午 12:50
作者:Herald

HSP - Yuan Bo in Cathay and HSP - The Changeling in Cathay changes:

After some cross-compatibility bug reports, the coding for teleportation of characters from these mods was updated for more accurate character identification and successful teleportations of the intended characters.

更新于:5 月 15 日 上午 6:40
作者:Herald

HSP - Morghur in Bretonnia change:

Fixed Morghur not teleporting to his new start position when using Mixu's Unlocker.

更新于:4 月 23 日 下午 1:50
作者:Herald