Garry's Mod

Garry's Mod

Kelp Dome
Visar 11–19 av 19 poster
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Uppdatering: 28 apr @ 13:50

tweaked railing placement, should look a bit nicer
weapons and ammo not spawning when ttt round starts, trying to figure that out

Uppdatering: 27 apr @ 16:10

Added some random ammo around, you should check it out

Uppdatering: 26 apr @ 22:31

Changed player spawns to info_player_deathmach
added ttt_random_weapon

if I remember I'll add some ttt_random_ammo's around the map

Uppdatering: 26 apr @ 21:34

Uppdatering: 26 apr @ 18:38

one texture still bad, renamed in hopes it'll fix

Uppdatering: 26 apr @ 18:16

turns out the rail textures were not at all pathed correctly, fixed

Uppdatering: 25 apr @ 13:18

replaced some textures, some temporarily.
added new skybox textures, maybe they work :/

Uppdatering: 25 apr @ 10:17

Ladders should be fixed, as should textures and grate rails

Uppdatering: 21 apr @ 18:20