Garry's Mod
Kelp Dome
Visualizzazione di 11-19 elementi su 19
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Aggiornamento: 28 apr, 13:50

tweaked railing placement, should look a bit nicer
weapons and ammo not spawning when ttt round starts, trying to figure that out

Aggiornamento: 27 apr, 16:10

Added some random ammo around, you should check it out

Aggiornamento: 26 apr, 22:31

Changed player spawns to info_player_deathmach
added ttt_random_weapon

if I remember I'll add some ttt_random_ammo's around the map

Aggiornamento: 26 apr, 21:34

Aggiornamento: 26 apr, 18:38

one texture still bad, renamed in hopes it'll fix

Aggiornamento: 26 apr, 18:16

turns out the rail textures were not at all pathed correctly, fixed

Aggiornamento: 25 apr, 13:18

replaced some textures, some temporarily.
added new skybox textures, maybe they work :/

Aggiornamento: 25 apr, 10:17

Ladders should be fixed, as should textures and grate rails

Aggiornamento: 21 apr, 18:20