RimWorld

RimWorld

The Dead Man's Switch - Medium Caliber Multi-Purpose AutoCannon Program
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Opdatering: 18. apr. kl. 17:37

Improved the turret texture placement for the Chelydridae's main gun turret and added a dedicated M230LF weapon station modification for the Chelydridae in its default turret configuration, further optimizing armament options.

Slightly revised the description text for the Chelydridae's XM274 turret modification. Upon closer inspection of the XM274 turret textures, you'll notice that the default Cold War-era sights have been replaced with modern non-penetrating optics.

Opdatering: 18. apr. kl. 9:55

First Stable version. Heads up, this is a fan-made extension, not an official DMS expansion.

Fixed incorrect Bullet thingClass in the CE environment.

Opdatering: 18. apr. kl. 7:56

Adjusted the position of the Chelydridae's main turret texture.

Opdatering: 18. apr. kl. 5:56

Fixed an issue where the vehicle-mounted M230LF's rounds were incorrectly firing from the rear of the turret. Adjusted the turret's elevation limit in CE environments to prevent excessively large close-range blind zones.

Opdatering: 18. apr. kl. 5:17

Fixed the verbClass error when D-Library is not present.

Opdatering: 18. apr. kl. 2:51

Fixed the issue where the M230LF's rounds on the vehicle were firing from the rear. The turret's close-range blind zone has been increased to a 4-celll radius.

Opdatering: 18. apr. kl. 1:34

The new damage value (Vanilla Environment) for the M230 was calculated as 21.52 (only the bullet damage part, with the explosive damage part remaining unchanged) by dividing the damage of the CE environment 30x113mm BAP by the damage of the 30x165mm AP, then multiplying the resulting ratio by 27 points of damage (the damage of the 2A38M).

Opdatering: 17. apr. kl. 19:56

Adjusted the pellet dispersion angle of the XM889 shrapnel round to -5°~2°.

Opdatering: 17. apr. kl. 6:40

Fixed incorrect Chinese localization text.

Heads up, this is a fan-made extension, not an official DMS expansion.

Opdatering: 17. apr. kl. 6:29

Heads up, this is a fan-made extension, not an official DMS expansion.

Updated the safety range for proximity fuze. If you want to use the proximity fuze functionality, the D-Functional Ammunition Library is a required pre-mod.

The proximity fuze's(using on XM884(HE) and XM889(Shrapnel)) safety distance is approximately 4 tiles.

If you want the shrapnel rounds to explode in the middle of a crowd, aim a few tiles farther back. The proximity fuze's safety distance is approximately 4 tiles.