RimWorld

RimWorld

Keep Converting
Viser 1-10 af 12 forekomster
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Opdatering: 13. aug. kl. 16:55

- Added some null checks to avoid errors

Opdatering: 16. juli kl. 16:17

- Pawns will no longer path through danger to auto-convert their target
- Added missing check for allowed area

Opdatering: 27. juni kl. 22:56

Fixed an issue where mod modifications to meme requirements of ideology abilities could lead to unexpected behavior.

This fix is applied to 1.5 and 1.6. It might be the last update for 1.5.

Opdatering: 11. juni kl. 14:11

- Added support for 1.6

Opdatering: 9. juni kl. 9:54

- Improved reliability and compatibility

Opdatering: 27. apr. kl. 12:11

- Added compatibility for Leader's conversion ability (from VIEMeme's Exalted Priesthood)
- Fixed a case where autoconvert would not work properly when loading the game with a saved autoconvert target

Opdatering: 26. apr. kl. 23:13

- Convert Target is now remembered when the game gets saved/loaded
- When setting a autoconvert target, the first check is done in the very next tick. This should feel a lot more intuitive
- Added gizmo feedback sound when cancelling the autoconvert target
- Changed the cancel autoconvert icon. Instead of a different icon, it now uses an autocast overlay icon. If VFE is loaded, it will use their autocast icon instead to make the ui feel consistent (similar to how my other mod Auto-Cast Specialist Commands handles this)

Opdatering: 16. apr. kl. 1:43

Being on a different map no longer loses the target for Keep Converting. This is mainly useful when using a mod like MultiFloors

Opdatering: 11. apr. kl. 7:33

Added mod option to disable using auto-convert, if Conversion Ritual is ready (default: OFF)

Opdatering: 11. apr. kl. 1:34

- Now using the short pawn name instead of the full pawn name for consistency with the rest of the game
- Added support for multi-language / translations
- Added German translation