Total War: WARHAMMER III

Total War: WARHAMMER III

Legendary Lord Destroyer
Viser 1-10 af 11 forekomster
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Opdatering: 18. juni kl. 15:28

- Added collapsible sections in MCT for better readability.

Opdatering: 17. juni kl. 5:15

- The mod now removes the starting enemy army next to the faction that needs to be deleted for better balance.

Opdatering: 6. maj kl. 3:52

- Fixed a script error occuring when destroying a legendary lord that is not present in the Realms of Chaos campaign.

Opdatering: 1. maj kl. 4:41

- Fixed options being set to read-only.

Opdatering: 26. apr. kl. 10:47

- Rewrote the script and fixed the crash issues with Yvresse as a consequence, it can now be destroyed properly.

Opdatering: 21. apr. kl. 3:45

- Fixed an error with the script preventing home regions to be transferred to the starting enemy faction.

Opdatering: 15. apr. kl. 16:30

- Fixed an error when starting a Realms of Chaos campaign.

Opdatering: 14. apr. kl. 9:24

- Fixed an error when destroying the Seducers of Slaanesh.
- Yvresse is disabled as they cause game crashes when destroyed.

Opdatering: 13. apr. kl. 5:01

- Fixed a game crash issue when destroying the Oracles of Tzeentch.
- Fixed typos in the MCT menu.
- Fixed the Legions of Chaos MCT option not set to global.

Opdatering: 10. apr. kl. 8:17

- Cults and Under-Cities are now properly destroyed (... making sure the Changeling is gone for good)