STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Humanity's Retaliation Experimental Branch
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Uppdatering: 29 apr @ 16:06

PG Experimental Branch 86 (EARF)

Reworked UNSC Bullet Firing Animations

Added Stridents to Infinity Loadout

Replacement of Nuclear Capable Longswords in Musashis will make Early game UNSC difficult

Reoganized Several Planetary Systems in the UNSC to align better to Canon

Added Shield boost to Infinity

Reworked some trade routes



Coming- Graphical Updates | SFX Updates | Mechanic Balancing | General balancing | Fun stuff

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Uppdatering: 29 apr @ 0:07

PG Experimental Branch 85 (Cha-Ching)

Fixed Mac Station Firing Sound

Added New GC music

Added Many new SFX

Uppdatering: 28 apr @ 19:26

PG Experimental Branch 84 (Farmer Johnson)

Reduced UNSC tech leveling time

Increased Cost of research Facility from 5k to 10k

Reduced Build time of Research Facility

Research Facility is now Buildable on these planets
Harvest, Reach, Far_Isle, Madrigal, Earth, Installation_05, Harmony, Charybdis_IX

Had a horrible realization that players cant build CAS as Covenant rn

Added a Farm Icon

WE HAVE FARMS THIS IS A LEVEL 6 EXTINCTION EVENT, I REPEAT WE HAVE FARMS AGAIN HARVEST SHALL PROSPER!!!!

Replaced new code with old code to temp fix the loyalty system

Coming- Graphical Updates | SFX Updates | Mechanic Balancing | General balancing | Fun stuff

Modpath=..\..\..\workshop\content\32470\3460641869

Uppdatering: 28 apr @ 16:47

Fixed C712 issues again

Slowed Fighters by 50%

Fixed Baselard issue

Fixed Missile issue


Coming- Graphical Updates | SFX Updates | Mechanic Balancing | General balancing | Fun stuff

Modpath=..\..\..\workshop\content\32470\3460641869

Uppdatering: 28 apr @ 15:32

C712 Patches

Uppdatering: 28 apr @ 15:11

PG Experimental Branch 78-81 (Fixins)

Fixed Paris turrets not working

Fixed Textures on Buckler

Fixed Textures on Charon

Fixed Bones on C912

Fixed Engines on C912

Found CTD in Multiplayer

Fixed Madrigal map

Fixed Eridanus 2 Map

Redid work I did 4 hours ago

Poseidon now carriers nuclear bombers

Replaced Longswords with late era longswords as the primary Fighter/Bomber

Replaced Frigate missiles with direct fire missiles to Majorly save on performance

Reduced fire rates on UNSC corvettes for performance

Uppdatering: 28 apr @ 14:37

78-80 are failed updates

Uppdatering: 28 apr @ 13:38

PG Experimental Branch 78 (Fixins)

Fixed Paris turrets not working

Fixed Textures on Buckler

Fixed Textures on Charon

Fixed Bones on C912

Fixed Engines on C912

Found CTD in Multiplayer

Fixed Madrigal map

Fixed Eridanus 2 Map

Fixed Musashi firing at everything (now can only fire at fighters and bombers)

Attempted to switch to VS code (didnt go well)

Added C712 Longsword as primary Longsword

Buffed Autoresolve Health of Super Capitals (CSO CAS INFINITY)

Doubled Covenant Unit Amount at GC start

1.5 x UNSC unit amount at GC start

Uppdatering: 28 apr @ 13:22

Uppdatering: 28 apr @ 13:09

PG Experimental Branch 78 (Fixins)

Fixed Paris turrets not working

Fixed Textures on Buckler

Fixed Textures on Charon

Fixed Bones on C912

Fixed Engines on C912

Found CTD in Multiplayer

Fixed Madrigal map

Fixed Eridanus 2 Map

Fixed Musashi firing at everything (now can only fire at fighters and bombers)

Attempted to switch to VS code (didnt go well)

Added C712 Longsword as primary Longsword

Buffed Autoresolve Health of Super Capitals (CSO CAS INFINITY)

Doubled Covenant Unit Amount at GC start

1.5 x UNSC unit amount at GC start


Coming- Graphical Updates | SFX Updates | Mechanic Balancing | General balancing | Fun stuff

Modpath=..\..\..\workshop\content\32470\3460641869