STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Humanity's Retaliation Experimental Branch
277개 중 171~180개 표시 중
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업데이트: 2025년 5월 13일 오후 3시 57분
작성자: GrandMasterApple

"Shit shit shit shit shit"

업데이트: 2025년 5월 13일 오후 3시 40분
작성자: GrandMasterApple

"I done fucked up there bud"

업데이트: 2025년 5월 13일 오후 3시 25분
작성자: GrandMasterApple

"Well Frick There Bud"

업데이트: 2025년 5월 13일 오후 2시 18분
작성자: GrandMasterApple

PG Experimental Branch 104 (Operation Kingship)

Phoenix Now Deploys 90% of its fighters at the begining of battle

Increased pop cap to 300

Reworked UNSC Ballistics VFX

Reworked missile sfx

Added a red tracer round to Ramparts

Added new firing animations to ramparts

Buffed rampart damage by 4

Most UNSC ships field all their fighters at the start of battle

Removed Death Clones from Phoenix, Spirit of fire, And Pillar of Autumn

Fixed UNSC missile Smoke

Fixed COvenant torpedo smoke

Fixed covn af torpedo smoke

Coming- Graphical Updates | SFX Updates | Mechanic Balancing | General balancing | Fun stuff

Modpath=..\..\..\workshop\content\32470\3460641869

업데이트: 2025년 5월 11일 오후 2시 09분
작성자: GrandMasterApple

PG Experimental Branch 103 (Operation Kingship)

Added New UNSC Hero

Changed UNSC Hero fleet commander to fleet captain

Added Military academy to build Elite Units (Heroes)

Buffed DDS and ORS shield

Added Miranda Keys

Added Captain Keys

Plenty of small fixes


Coming- Graphical Updates | SFX Updates | Mechanic Balancing | General balancing | Fun stuff

Modpath=..\..\..\workshop\content\32470\3460641869

https://discord.gg/cKfrEX7

업데이트: 2025년 5월 9일 오후 7시 40분
작성자: GrandMasterApple

PG Experimental Branch 102 (Operation Kingship)

Fixed some things

Gave Covenant more starting units

Fixed some B312 Squadron issues

Gave b312 some aoe buffs

Still tracking down crashes

Asked Muffin to do some things to the 3d models

Had a meeting with Punic on game balancing, Punic believes we are on the right track



Coming- Graphical Updates | SFX Updates | Mechanic Balancing | General balancing | Fun stuff

Modpath=..\..\..\workshop\content\32470\3460641869

https://discord.gg/cKfrEX7

업데이트: 2025년 5월 8일 오전 11시 17분
작성자: GrandMasterApple

PG Experimental Branch 101 (Operation Kingship)

Removed Asteroid Damage (We think this may have been causing crashes)

Buffed Autumn Weaponry (Heavily)

Buffed Halcyon Weaponry (Slightly)

New SFX for Halcyon and Autumn

Changed SFX settings

New SFX for all Covenant Weapons

A lot of work is not listed

Reworked Nearly all VFX to include MORE VFX

AF torpedo Covn

AS torpedo Covn

AF Beam Covn

AS Beam Covn

AS Plasma Round Covn

Reworked Damage Values for several weapon categories

Tested and Applied Single Ship Squadrons for UNSC frigates

Banshees got a 3/4th damage nerf

Added Lore Accurate Noble 6 Sabre Squadron LMAO



Coming- Graphical Updates | SFX Updates | Mechanic Balancing | General balancing | Fun stuff

Modpath=..\..\..\workshop\content\32470\3460641869

업데이트: 2025년 5월 4일 오후 8시 24분
작성자: GrandMasterApple

PG Experimental Branch 100 (Kingship)


Near complete UNSC projectile Overhaul


"We will win, Because we Have to, History will remember us different, because today we define ourselves through our actions, and we will not fail"

업데이트: 2025년 5월 4일 오전 4시 07분
작성자: GrandMasterApple

PG Experimental Branch 99 (UNSC Campaign Hotfix 7)

Brand New Rampart Models

Rescaled some bullet speeds to sell the scale of ships

Reworked some sounds

Added Bloom to reach and earth multiplayer maps for cinemetographicalisms

Added original High res models back into the game

made all custom sfx 3D again

업데이트: 2025년 5월 3일 오후 7시 02분
작성자: GrandMasterApple

PG Experimental Branch 97 (UNSC Campaign Hotfix 5)

Hotfixed the SOF missiles not firing

Began changing the Archer missiles to a cannon reference I found

Coming- Graphical Updates | SFX Updates | Mechanic Balancing | General balancing | Fun stuff

Modpath=..\..\..\workshop\content\32470\3460641869

https://discord.gg/cKfrEX7