STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Humanity's Retaliation Experimental Branch
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Update: Apr 27 @ 8:42pm

PG Experimental Branch 77 (AUTO RESOLVE)

TURNED OFF AUTO AUTO-RESOLVE

Coming- Graphical Updates | SFX Updates | Mechanic Balancing | General balancing | Fun stuff

Update: Apr 27 @ 8:08pm

76

Temp update

Coming- Graphical Updates | SFX Updates | Mechanic Balancing | General balancing | Fun stuff

Update: Apr 27 @ 1:56pm

PG Experimental Branch 75 (Buckley)

Buffed health of all UNSC corvettes and frigates

Fixed turrets not showing on charon and buckler (Yes I know theyre sideways)



Coming- Graphical Updates | SFX Updates | Mechanic Balancing | General balancing | Fun stuff

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Update: Apr 27 @ 12:41pm

PG Experimental Branch 74 (Freeze)

Reduced some things

Found new major bugs regarding Far Isle and Nukes and Loyalty

Reworked nuclear explosion VFX

Reworked carpet Bombs

Studied Visual FX for certain things

Reworked plasma beam

Tried fixing loyalty

Tried fixing stuttering

Tried fixing the freezing



Coming- Graphical Updates | SFX Updates | Mechanic Balancing | General balancing | Fun stuff

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Update: Apr 26 @ 5:53pm

PG Experimental Branch 73 (Olive Drab)

Fixed Minor issues with the Buckler and Charon

Major texture issues still are impacting Buckler and Charon, we need more data to fix this

Changed UNSC faction color to Army/Olive Green

Added new Explosion VFX to Covenant Capitals

Made Eridanus a Corvette Building World + industry - income bc of its heavy innnie influence

Coming- Graphical Updates | SFX Updates | Mechanic Balancing | General balancing | Fun stuff

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Update: Apr 26 @ 1:27am

Buckler and Charon have been added, reworked covenant antiship topedo

Update: Apr 25 @ 10:03pm

Longsword Wins

Update: Apr 25 @ 7:53pm

Update: Apr 25 @ 7:06pm

PG Experimental Branch 69 (Nice)

Trying to fix shit I broke

Update: Apr 25 @ 5:29pm

PG Experimental Branch 69 (Nice)

Hyperspace speeds were reduced to 0.3 from 1.5 for unsc (Hyperspace travel Is reaaaaaly slow for unsc now

Added a new SFX for enemy fleets approaching

Changed Musashi Squadron Spawn times

increased Musashi Pop amount

reworked all Slipspace Effects

Added new textures for slipspace

Added Spinal Coil Gun to Gladius's

Coded in the begining of Charon and Buckley class ships

Reworked Frigate Explosions

Reworked Missile Explosions

Major FPS fix in GC from SHYShallot

Added New sounds to the GUI

Coming- Graphical Updates | SFX Updates | Mechanic Balancing | General balancing | Fun stuff

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