Rivals of Aether

Rivals of Aether

Furmur Sparkle
Hiển thị 11-20 trong 21 mục
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Cập nhật: 4 Thg06 @ 1:38pm
bởi TehEnd

v1.10

Cập nhật: 2 Thg06 @ 9:59pm
bởi TehEnd

~ Altered gimmick. Pressing dspec a second time with a doll out will now put the current bomb on a timer rather then instantly exploding. If the doll is currently charging an nspecial and is also the bomb, pressing dspecial will make it instantly explode.
- Dspecial explosion now has parrystun
- Self damage when exploding 6% -> 10%

+ Fair landing lag 10 -> 7
- Fair startup 10 -> 12
- Fair spike BKB 7 - 6

+ Jab weak hit now sends the hit player away from you slightly

Cập nhật: 26 Thg05 @ 9:04pm
bởi TehEnd

- Can no longer shoot nspec from doll while in hitstun
~ Fixed a bug with the character outline not recoloring properly after using charged nspec

Cập nhật: 10 Thg05 @ 8:18pm
bởi TehEnd

~ Added an indicator for when nspecial is fully charged, both for the doll article and the player
~ Gave uair slightly more hitpause
~ Drew the white glow that flashes during dspec in-game rather then it being baked into the sprite, meaning that the doll/player do not seemingly revert to the base colors before exploding
- Made fspecial travel less distance

Cập nhật: 30 Thg04 @ 8:15pm
bởi TehEnd

Fixed a bug where upon flipping fstrong, the lower kb scaling of the attack would not reset and make the un-flipped version very weak

Cập nhật: 24 Thg04 @ 1:48pm
bởi TehEnd

+ Pressing nspec while the doll is holding the projectile will now cause the doll to shoot the projectile. This can be done in the middle of attacks (aside from dspec)
- Dspec BKB 9 -> 7 (making up for the angle flipper change)
- You now lose your current nspec charge when respawning
- Parrying nspec now makes it speed up
- Fstrong early hit BHP 9 -> 10
- Fstrong early hit HPS 0.8 -> 1
- Fstrong late hit BHP 7 -> 9
- Fstrong late hit HPS 0.7 -> 0.8

Cập nhật: 21 Thg04 @ 10:28pm
bởi TehEnd

v1.3

Cập nhật: 21 Thg04 @ 10:05pm
bởi TehEnd

v1.2

Cập nhật: 21 Thg04 @ 10:02pm
bởi TehEnd

v1.1

Cập nhật: 21 Thg04 @ 9:56pm
bởi TehEnd

+ Completely reanimated dtilt
+ Fair animation adjusted, the spike hitbox can now blow up the doll
+ Angle Flipper 3 added to doll explosion
+ All jab hitboxes now send the doll at custom trajectories

~ Completely rewrote the doll explosion code, is now tied to the article directly instead of the individual attacks that could blow up the doll. Should hopefully fix some buggy interactions
~ Fixed a bug where the final hit of ustrong would sometimes take opponents out of hitstun
~ Fixed an issue where certain attacks would seemingly leave the person hitting the doll article in much more hitpause then normal