RimWorld
Work Tab (Continued)
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Mis à jour le : 12 juil. à 20h03
par 0。0

1.6.1

fix: Shift + scroll wheel fails to modify priority for entire column or row

Due to the Unity upgrade in RimWorld 1.6, Shift + scroll wheel is now interpreted as horizontal scrolling in tables, breaking the expected behavior. This issue does not occur in RimWorld 1.5.

Mis à jour le : 12 juil. à 1h05
par 0。0

1.6 stable version

Mis à jour le : 23 juin à 5h27
par 0。0

1.5.16 1.6.0-beta

Fixed an issue in the Mech Work Tab mod where the copy-paste buttons were not functioning.

Mis à jour le : 11 juin à 23h09
par 0。0

1.6.0-beta

Mis à jour le : 27 mai à 15h05
par 0。0

1.5.15.3

Refactor priority access to use properties instead of methods.
Enhance manual priorities checkbox tips with dynamic max priority
Add the patch for Prison Labor mod. Enhance manual priorities checkbox tips with dynamic max priority
Try to fix the width of WorkType Columns.
Fix 'More Than Capable' mod compatibility

Mis à jour le : 17 mai à 2h10
par 0。0

1.5.15.2

Fix 'Force Do Job' mod compatibility.
Fixed the problem that the WorkGiverColumn header was too narrow.
Fixed the issue of 'Tried to get a resource "xxx" from a different thread. All resources must be loaded in the main thread.'
Revert "Change mod name".


Thanks @Moonshrooms @ChilloW for the feedback.

Mis à jour le : 16 mai à 7h15
par 0。0

1.5.15.1

🚀 Improved overall performance, especially in UI responsiveness.

Mis à jour le : 14 mai à 9h25
par 0。0

1.5.15

🆕 Major Update

Improvements:

🚀 Improved overall performance, especially in UI responsiveness.

🛠️ Fixed an issue where default priorities could exceed the maximum allowed priority.

🖱️ Fixed a bug where vertical scrollbars were missing and the last few rows' columns were not highlighted properly.

🔄 Completely rewrote the rendering logic for expanded columns to improve accuracy and mod compatibility.

➕ Added support for expanded columns in the vanilla Work tab (now works like HardworkingKz).

🤝 Improved compatibility with the Grouped Pawns Lists mod.

Let me know if you encounter any issues with the new column behavior — especially if you use other UI mods!

Mis à jour le : 5 mai à 5h33
par 0。0

1.5.14

Completely refactor PawnColumnWorker_WorkType and PawnColumnWorker_WorkGiver, extract the commonality of the two class into a base class.

Mis à jour le : 2 mai à 12h51
par 0。0

1.5.13

Fix kemomimihouse HardworkingExt mod work tab column header click error.
Remove some unnecessary PawnColumnDef and use Harmony Patch to implement it.