Project Zomboid

Project Zomboid

JB Max Capacity Override
13개 중 1~10개 표시 중
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업데이트: 2025년 9월 5일 @ 오후 7시 24분

When using "Place Item" with a big ass bag, the weight is the lesser of 49 or the actual bag weight so y'all can make your bases all pretty

업데이트: 2025년 7월 31일 @ 오후 6시 14분

Fixed ItemContainer.getEffectiveCapacity patch to return the correct capacity. Did a little more tidying up.

업데이트: 2025년 7월 31일 @ 오전 10시 53분

🆕 07/31/25
Re-added mod data override for single containers. Example usage:
yourContainer:getModData()["JB_MaxCapacityOverride"] = { capacity = 75 }

✅ Works if the container type exists in the lookup table
✅ Compatible with bags and sprite containers
❌ Not yet compatible with trunks (WIP)
⚠️ Mod data will be lost if a sprite container is moved

left an errant test print that I'll remove soon...

업데이트: 2025년 7월 29일 @ 오후 5시 05분

I broke it

업데이트: 2025년 7월 29일 @ 오후 2시 50분

Added mod data capacity override for single containers. To use:

yourContainer:getModData()["JB_MaxCapacityOverride"] = { capacity = 75 }

It still checks if your container type is in the lookup table first.

Also tightened the code a bit.

업데이트: 2025년 4월 11일 @ 오후 8시 08분

yea, so I uploaded the right version this time

업데이트: 2025년 4월 11일 @ 오후 8시 01분

didn't really get anything else done this week, except:
fixed returning a longgggggggggggg float in ItemContainer_getEffectiveCapacity
thanks for pointing that out Skimble Shanks!

업데이트: 2025년 4월 6일 @ 오후 5시 55분

1) Added a check "if containerType exists" before calling Nepenthe's fix to cut down on errors in the logs
2) Re-did the transferTime function to be more friendly
3) Vehicle Mechanics UI now shows the correct "trunk" capacity
4) Vehicle damage affects trunk capacity
5) Changed hard-coded message to the RD text "You can't do that!" so there will be no translation files today, satan
6) Got rid of check if "container type exists" in addContainer because really, it did nothing important

업데이트: 2025년 4월 3일 @ 오후 8시 51분

Changed the formula for transfer time. but I'm not happy with it, so it will be improved.
Implemented Nepenthe's speed fix from "Remove Bag Slowdown" with permission.

업데이트: 2025년 4월 2일 @ 오후 5시 11분

Added transferTimeSpeed to adjust the transfer speed
Fixed preventNesting to only prevent nesting of same types
Inventory Context Menu will now "red out" grab when right-clicking so the player knows they can't nest same types

Still need to fix:
Vehicle menu shows wrong capacity
Set up an equipped weight override[if possible]
Vehicle trunk/seat damage should lower capacity like vanilla