Arma 3
Gang War - Antistasi Ultimate
Viser 11-20 af 34 forekomster
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Opdatering: 7. apr. kl. 16:41

- Units carrying only a sidearm will now keep it holstered until they have a reason to take it out
- Better counter attack base selection (now also includes non-airbases)

Opdatering: 6. apr. kl. 16:19

Emptied 'Additional Content' tab made empty. Since additional content is automaticly detected, it no longer served a function other than creating a startup bug,

Opdatering: 6. apr. kl. 15:04

attempt to fix faulty vehicle entry in CUP startup template

Opdatering: 6. apr. kl. 12:11

Fixed new game start arsenal

Opdatering: 5. apr. kl. 20:52

- Removed remaining military supports from Y and Commander menu (squad types, supports, outposts, minefields)

Opdatering: 5. apr. kl. 17:30

- Police stations now only spawn police units

Opdatering: 5. apr. kl. 17:00

Hotfix

Opdatering: 5. apr. kl. 12:09

Hotfix

Opdatering: 5. apr. kl. 11:50

Fixed bug to do with missing template file 'BlaBer_Vehicle_Attributes.sqf'

Opdatering: 4. apr. kl. 14:11

- Cleaned up template content arrays
- Started making templates modular so can be used with different mod configurations
- Internal stuff regarding faction template organization
- Added Black Berets logo to faction templates
- fixed VehicleAttributes for player faction
- changed default parameters to suggested ones, for hardcore difficulty and realistic experience
- formally made mod CUP dependent
- Created default arsenal content list (https://pastebin.com/DaW5RgFh)
- Tweaked faction templates