Halo: The Master Chief Collection

Halo: The Master Chief Collection

Halo CE but all enemies are Fuel Rod Elites
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更新于:3 月 28 日 下午 10:13
作者:Swiftey008

I broke some cutscenes in the last update, should be fixed now

Version 1.1.1

更新于:3 月 28 日 下午 9:08
作者:Swiftey008

Changes and bug fixes
- fixed T-posing elites on Truth and Reconciliation grav lift

- adjusted triggers and scripts on 343 Guilty Spark. In the original game, a lot of enemies are scripted to always know where you're at. I removed that, it felt unfair even for my standards to have elites snipe you through the fog. For triggers, there are some parts where infection forms fall on top of you in the original game. I moved the triggers so the elites spawn ahead of you instead of falling on top of you. Hopefully these changes will make 343 Guilty Spark possible.

- on the Library, players now start with 4 plasma grenades. Hopefully that will make the initial area possible.

- On Two Betrayals, players now start with 4 plasma grenades.

Big Change
Since you fight so many enemies in the second half of the game (sometimes 50+ elites), I've decided to make it so that elites aren't all on the same team anymore. Which means, elites that used to be flood will be on the flood team, and elites that used to be sentinels will be on the sentinel team. Which causes them to fight each other and will hopefully make the game more doable.

In order to prevent confusion, elite's armor will be color coded to show what team they are on. Covenant elites still look like normal specops elites. Flood elites will have brown/orange armor. Sentinel elites will have white/silver armor.

Version 1.1

更新于:3 月 18 日 上午 4:08
作者:Swiftey008

initial release

Version 1.0