Hearts of Iron IV

Hearts of Iron IV

Better Mechanics : Extended Projects
正在显示第 1 - 10 项,共 10 项条目
更新于:5 月 14 日 下午 4:48
作者:Kaarlo

Patch 1.9
- Fixed Naval Mobilization breakthrough points reduction mechanic.

更新于:4 月 21 日 上午 6:32
作者:Kaarlo

Patch 1.8
- Added a trigger to Stealth Jet project so it doesn't work if you don't have By Blood Alone.

更新于:3 月 30 日 上午 10:38
作者:Kaarlo

Patch 1.7
- Rollback on Personal Body Armor project. (Could be the cause of the save crashing issue)

更新于:3 月 23 日 下午 3:55
作者:Kaarlo

Patch 1.6
- Re-balance supply usage in Personal Body Armor project.
- Reworked how buffs get applied. (Only Noticeable in the code)
- Redesigned tooltip for Personal Body Armor project to make it less cluttered.

更新于:3 月 22 日 上午 7:43
作者:Kaarlo

Patch 1.5
- Fixed the issue where supply usage was extremely high.
- Removed Armored Engineers and Assault Engineer buffs from Personal Body Armor project.
- Change Supply Usage on Canines project.
- Removed T&WS Protection from Antibiotics

更新于:3 月 20 日 下午 1:49
作者:Kaarlo

Patch 1.4
- Added 3D model for both Stealth Fighter & Bomber.
- Added 3D model for IFV unit.

更新于:3 月 19 日 下午 1:52
作者:Kaarlo

Patch 1.3
- Fixed the issue where the game crashed randomly.
- A lot of minor changes.

更新于:3 月 18 日 下午 7:40
作者:Kaarlo

- All projects that AI was able to use has been modified and they now have base = 1.
- Rewrote all the available project triggers.

更新于:3 月 18 日 下午 1:12
作者:Kaarlo

- Major changes to Combat Drugs project.
- Removed all date triggers.
- Minor changes to ai_will_do.
- Then a lot of minor balance changes.

更新于:3 月 16 日 下午 7:25

- Uploaded Extended Projects