Arma 3
HWK AMS SYSTEM - CORE
Visar 31–40 av 49 poster
< 1  2  3  4  5 >
Uppdatering: 28 jun @ 18:12
av HAWK

- upgraded HQ mobile container

Uppdatering: 26 jun @ 12:03
av HAWK

- fixes fro UAV container

Uppdatering: 24 jun @ 19:44
av HAWK

- added generator support for comunication HQ container

Uppdatering: 24 jun @ 19:09
av HAWK

- fixed refuel quantity for small generator
- added multiscreen drone feeds control in HQ communication container

Uppdatering: 16 jun @ 14:50
av HAWK

- fast rope script fixes

Uppdatering: 15 jun @ 19:03
av HAWK

- fast rope scripts update

Uppdatering: 8 jun @ 4:18
av HAWK

- removed markers from MLRS missiles (only terrain deformation left) - due to simulation model what not support attachto commad)

Uppdatering: 7 jun @ 2:33
av HAWK

- chnaged CRBN logic (for irradiation only man units in blast area) - advanced model with propagation was produce too much lag on MP games.

Uppdatering: 7 jun @ 2:20
av HAWK

- fixed block for remove objects on standard craters by ("ams_deleteobj_off")

Uppdatering: 7 jun @ 2:14
av HAWK

- added options for blocking terrain deformation and objects removal only in nuclear explosions ("ams_craters_nuke_off") and ("ams_delete_nuke_off")