Starbound
FUS's Furniture Pack
Mostrando 1-10 de 13 aportaciones
< 1  2 >
Actualización: 29 ABR a las 8:28
por FUS

Fixed the desk not dropping after mining it by fiddling with mod priority a bit.

Actualización: 23 ABR a las 6:16
por FUS

Fixed a fatal mistake in the bunker desk's patch file.

Actualización: 15 ABR a las 6:08
por FUS

- Added an extra pixel to the Games Console controller sprite to make it look better when not in use.
- Adjusted it's sitting and placing positions slightly.

Actualización: 14 ABR a las 15:02
por FUS

Removed the .object file I used for testing but forgot to clean out.

Actualización: 14 ABR a las 13:58
por FUS

Added a CRT-esque flicker to the screen light (yes it also emmits light now).

Actualización: 13 ABR a las 14:49
por FUS

Replaced the Light.lua script with Switchwithinput.lua in the .object file to fix the issue where you couldn't open the desk's storage while it's connected to something. Added an output wire node as a consequense.

(Sadly pressing E on it won't also trigger the wire switch logic at the same time as the inventory, damn you, Starbound!!)

Actualización: 13 ABR a las 14:12
por FUS

Tests in the desk patch didn't want to cooperate, so screw them, we're going in raw.

Actualización: 14 MAR a las 9:40
por FUS

First iteration on the bunker desk screen.

Actualización: 13 MAR a las 13:01
por FUS

Actualización: 13 MAR a las 10:31
por FUS