Space Engineers

Space Engineers

Large Ship Railguns [Deprecated, link inside]
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Mis à jour le : 23 déc. 2015 à 1h37

Updated texture to improve color range. Tutorial said make paintable surfaces white, what actually needed to be done was 50% gray.

Mis à jour le : 3 déc. 2015 à 1h39

Minor housekeeping stuff.
Reduced muzzle velocity by a factor of 10, damage or range is unaffected by this change.

Mis à jour le : 3 déc. 2015 à 1h07

Mis à jour le : 3 déc. 2015 à 1h02

Mis à jour le : 2 déc. 2015 à 22h31

Brought back the old-style railgun turret. New style turret will eventually return as a dedicated point defense piece.
Changed GUI icons to match.

Mis à jour le : 23 nov. 2015 à 13h03

Completely remade the models and textures from scratch for DX11.
Significantly reduced the space requirements for the new "compact form" railgun turret.

Mis à jour le : 21 mars 2015 à 13h52

Testing out detection/engagement range increase on the turret. Please let me know if it works.

Mis à jour le : 8 mars 2015 à 16h01

Reuploaded due to possible file corruption.

Mis à jour le : 5 mars 2015 à 15h38

Made use of the new API features to reduce rotation speed and limit the elevation angles between -2 and 75 degrees.

Added custom camera overlay.

Disabled idle turret rotation.

Mis à jour le : 19 janv. 2015 à 20h34

Added an AI enabled tag to the SBC file. I'm pretty sure the AI was acting erratic before because it couldn't find the tag in the definition.