破门而入2:北方特遣队

破门而入2:北方特遣队

Tier One Expanded
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更新于:5 月 23 日 上午 3:58
作者:Lurkkin

Patch 17.1-

-A bunch of gun model changes.
-Changed tooltip when hovering over the grenade launcher to specify if it is HE, Smoke, CS, Stun, or HEDP.

更新于:5 月 21 日 上午 9:31
作者:Lurkkin

Patch 17 -
-Added a new sight for Full Size ARs & Carbines (subject to balancing).
-New Doctrine Tree for Rangers
-New "Challenge Doctrine": Will expand feature in future updates.
Please provide feedback if you have any.

-Updated models for a few weapons/equipment.

Misc. -
Backend crap, more xmls but better labels.

更新于:5 月 16 日 上午 2:46
作者:Lurkkin

Name of Mod in game was still showing as "Camo Selector Patch" after changing it in the workshop. Hoping this corrects that.

更新于:5 月 14 日 下午 9:36
作者:Lurkkin

Had a little whoopsy uploading the new mod.

Past few changes were just reverting to the old version then reuploading patch 16.

更新于:5 月 14 日 下午 9:35
作者:Lurkkin

更新于:5 月 14 日 下午 9:35
作者:Lurkkin

更新于:5 月 14 日 下午 9:34
作者:Lurkkin

Patch Notes (Patch 16) -
Camo Selector Patch is now available, link to mod in description.
•Adjusted starting gear of a few classes.
•Fixed issue with Explosive Breaching bonus not applying to 2x slaps & 2x Wallshot.

更新于:5 月 11 日 下午 5:50
作者:Lurkkin

Patch Notes (15.4) - Ok actually the last update for awhile.
•Removed duplicate of base game's Doctrine_Nodes.xml from mod. Was left over from a previous patch. (No impact on gameplay, just preventing duplicate loading).

更新于:5 月 10 日 下午 8:52
作者:Lurkkin

Patch Notes (15.3) -
Last one for a bit, I promise.

Forgot to rebind the ammo/waypoints for A10 and F18 CAS. Both are working again.

更新于:5 月 10 日 下午 8:24
作者:Lurkkin

Patch Notes (Patch 15.2) –
Thanks to Chad di Urbino, your squads have been equipped with the OKC-3S bayonet.