Halo: The Master Chief Collection

Halo: The Master Chief Collection

Birdhouse Training
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Actualización: 9 JUN a las 16:21

fix

Actualización: 9 JUN a las 16:13

hotfix, needed to update scenerio name in uploader

Actualización: 9 JUN a las 16:03

added in spawn markers and random geo

Actualización: 9 JUN a las 15:01

Updated mod images, named this version to training

Actualización: 8 JUN a las 12:32

fake light door
raise/extrude light under ramp
shrunk by half lights under camo
optimize bh
trim out bh floor
delete far noncanopied tree
recenter canopy over play area better
main tree missing canopy

Actualización: 7 JUN a las 13:53

finalized all tree uvs
added moss to lower tree branch thing
brightened tree trunk bitmap
adjusted energy rope bitmap and shader
reconfigured bright light setups under ramp and snipe/on pylons
reuved b40 doorframe
lights around door cast further
smooth coplanar on top of thing
bright lights casts more light
sky is slightly darker
optimized lightmap usage of treetrunk
removed random geo and spawn markers

Actualización: 5 JUN a las 17:38

made lens flare more subtle and used more sparingly, reduced ambient lighting slightly, removed all phantom bsp

Actualización: 1 JUN a las 20:13

add green glow above tele out
adjust dark tint/brush pattern in cave on cliff texture
tree branches ™️
rotate and center shotties
flares to brightblue lights
warm dot lights under pilons on snipe
fix uv top of ports
stretch uvs of bottom of treeline just bit

Actualización: 1 JUN a las 12:49

some yellow light tint
rotate pr, pp, shotty
uncheck decal flags in light shaders (potential bug fix for xbox)
fix the scale of floor. very important.
give some of the trees a haircut

Actualización: 30 MAY a las 15:09

Darker ambient light, dimmer blue light sources, some more trees, major grenade placement overhaul, fixed intended os pickup via falling from snipe, added faint moss outline to zyos, adjusted spawns to encourage more force ups and bottom forced random.