Halo: The Master Chief Collection

Halo: The Master Chief Collection

Birdhouse Training
Se afișează 1-10 din 29 intrări
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Actualizare: 9 iun. @ 16:21

fix

Actualizare: 9 iun. @ 16:13

hotfix, needed to update scenerio name in uploader

Actualizare: 9 iun. @ 16:03

added in spawn markers and random geo

Actualizare: 9 iun. @ 15:01

Updated mod images, named this version to training

Actualizare: 8 iun. @ 12:32

fake light door
raise/extrude light under ramp
shrunk by half lights under camo
optimize bh
trim out bh floor
delete far noncanopied tree
recenter canopy over play area better
main tree missing canopy

Actualizare: 7 iun. @ 13:53

finalized all tree uvs
added moss to lower tree branch thing
brightened tree trunk bitmap
adjusted energy rope bitmap and shader
reconfigured bright light setups under ramp and snipe/on pylons
reuved b40 doorframe
lights around door cast further
smooth coplanar on top of thing
bright lights casts more light
sky is slightly darker
optimized lightmap usage of treetrunk
removed random geo and spawn markers

Actualizare: 5 iun. @ 17:38

made lens flare more subtle and used more sparingly, reduced ambient lighting slightly, removed all phantom bsp

Actualizare: 1 iun. @ 20:13

add green glow above tele out
adjust dark tint/brush pattern in cave on cliff texture
tree branches ™️
rotate and center shotties
flares to brightblue lights
warm dot lights under pilons on snipe
fix uv top of ports
stretch uvs of bottom of treeline just bit

Actualizare: 1 iun. @ 12:49

some yellow light tint
rotate pr, pp, shotty
uncheck decal flags in light shaders (potential bug fix for xbox)
fix the scale of floor. very important.
give some of the trees a haircut

Actualizare: 30 mai @ 15:09

Darker ambient light, dimmer blue light sources, some more trees, major grenade placement overhaul, fixed intended os pickup via falling from snipe, added faint moss outline to zyos, adjusted spawns to encourage more force ups and bottom forced random.