Garry's Mod

Garry's Mod

Entropy Zero 2: Temporal Portal
目前顯示第 1-10 項,共 17 項
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更新:9 月 20 日 @ 上午 10:05
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+Fixed the last missing sounds
+Added a required item you now need for particles to show up.

更新:9 月 20 日 @ 上午 9:59
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更新:9 月 20 日 @ 上午 9:50
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更新:9 月 20 日 @ 上午 9:38
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-Rid the Content of HL2EP2 Since gmod update which you will gain a free 100MB back.

更新:3 月 14 日 @ 上午 4:05
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- Changed Props in sandbox version to prop_physics instead of prop_physics_override
+ Fixed some props in the ZS version where some couldn't be moved/destroyed. Some static props has also been replaced to prop_physics. Boosted barricade boards health to 400 and glass roofs to 350. Added ForceClass trigger at the last part defending Cargo.
+ Fixed message bug in ZS version wasn't displaying properly

更新:3 月 6 日 @ 下午 12:29
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+Fixed missing textures on some props

更新:3 月 6 日 @ 上午 7:43
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+Fixed Elevator Button in sandbox version didn't work.

更新:3 月 6 日 @ 上午 4:24
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+Fixed Wrong Soundscape from gm_ez2_portalrift

更新:3 月 6 日 @ 上午 3:24
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+Added Sandbox version: gm_ez2_portalrift
+Fixed PlayerClip inside zs_obj_ez2_portalrift wasn't completely closed off
-Removed Nodes from zs_obj_ez2_portalrift since this uses zs gamemode and doesn't support NPC's (Sandbox still has the nodes)
+Reduced map's size they're both now 100mb instead of 150mb
+Separated the Songs & ambience to the sound folder if you want to listen to them yourselves

更新:3 月 5 日 @ 下午 12:39
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+Fixed the CargoLift Maindoors not closing after getting on it inside ZS Gamemode
+Fixed fencedoor was still non solid
-Removed ColorCorrection: ez2_arena1.raw (Wasn't needed)
+Fixed some ZS Boss spawns being enabled on early waves.
+Fixed Second Elevator's Doors not opening on trigger.
+Fixed Temporal Portal Trigger was enabled without needing the lift to activate it.