Garry's Mod

Garry's Mod

Entropy Zero 2: Temporal Portal
Viser 1–10 av 17 bidrag
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Oppdatering: 20. sep. @ 10.05

+Fixed the last missing sounds
+Added a required item you now need for particles to show up.

Oppdatering: 20. sep. @ 9.59

Oppdatering: 20. sep. @ 9.50

Oppdatering: 20. sep. @ 9.38

-Rid the Content of HL2EP2 Since gmod update which you will gain a free 100MB back.

Oppdatering: 14. mars @ 4.05

- Changed Props in sandbox version to prop_physics instead of prop_physics_override
+ Fixed some props in the ZS version where some couldn't be moved/destroyed. Some static props has also been replaced to prop_physics. Boosted barricade boards health to 400 and glass roofs to 350. Added ForceClass trigger at the last part defending Cargo.
+ Fixed message bug in ZS version wasn't displaying properly

Oppdatering: 6. mars @ 12.29

+Fixed missing textures on some props

Oppdatering: 6. mars @ 7.43

+Fixed Elevator Button in sandbox version didn't work.

Oppdatering: 6. mars @ 4.24

+Fixed Wrong Soundscape from gm_ez2_portalrift

Oppdatering: 6. mars @ 3.24

+Added Sandbox version: gm_ez2_portalrift
+Fixed PlayerClip inside zs_obj_ez2_portalrift wasn't completely closed off
-Removed Nodes from zs_obj_ez2_portalrift since this uses zs gamemode and doesn't support NPC's (Sandbox still has the nodes)
+Reduced map's size they're both now 100mb instead of 150mb
+Separated the Songs & ambience to the sound folder if you want to listen to them yourselves

Oppdatering: 5. mars @ 12.39

+Fixed the CargoLift Maindoors not closing after getting on it inside ZS Gamemode
+Fixed fencedoor was still non solid
-Removed ColorCorrection: ez2_arena1.raw (Wasn't needed)
+Fixed some ZS Boss spawns being enabled on early waves.
+Fixed Second Elevator's Doors not opening on trigger.
+Fixed Temporal Portal Trigger was enabled without needing the lift to activate it.