Project Zomboid

Project Zomboid

[B42] [B41] Camp in the Rain
23개 중 11~20개 표시 중
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업데이트: 2025년 2월 20일 오후 2시 10분
작성자: Space Donuts

-- Applied optimizations for looking up near tents.

업데이트: 2025년 2월 20일 오전 4시 32분
작성자: Space Donuts

- Adjusted values for 4x gamespeed
- Applied fix for the last tent not being recognized.
- Applied fix for campfire pretending to be a tent.. lol

업데이트: 2025년 2월 20일 오전 3시 09분
작성자: Space Donuts

An issue where certain tents fail to protect players from the rain due to a typographical error.

업데이트: 2025년 2월 19일 오후 5시 31분
작성자: Space Donuts

- Excluded campfire from having the ability to protect player from the rain
- Added tentsToInclude and tentsToExclude to accurately distinguish tents from non-tent objects.

업데이트: 2025년 2월 19일 오후 4시 41분
작성자: Space Donuts

-- Minor changes and fixed Typos.

업데이트: 2025년 2월 19일 오후 12시 42분
작성자: Space Donuts

-- Implemented tick counters to enhance performance (Thanks to DrStalker).
-- Decreased tent check frequency; now triggers only when the player moves or after a set number of ticks.
-- Introduced caching for tent state.
-- Slightly increased game speed multiplier.

Note:
The recently added protective gear, including Shin Guards, Thigh Guards, and others, are exposed to rain as part of the game mechanics and tend to get wet frequently. They will dry naturally over time, but wringing them can help reduce their wetness more quickly.

업데이트: 2025년 2월 19일 오전 4시 43분
작성자: Space Donuts

We observed that when the game speed is set to 3x or 4x during a tropical storm, natural drying struggles to keep up.
To address this, we made some adjustments to account for the storm's intensity during fast-forwarded gameplay.



:: Gamespeed Multipliers

From:

local gameSpeed = getGameSpeed() == 1 and 1 or
getGameSpeed() == 2 and 5 or
getGameSpeed() == 3 and 20 or
getGameSpeed() == 4 and 40

To:
local gameSpeed = getGameSpeed() == 1 and 1 or
getGameSpeed() == 2 and 10 or
getGameSpeed() == 3 and 25 or
getGameSpeed() == 4 and 45

Note:
During an intense storm, you will still get wet—just like in the real world when a powerful storm hits while you're camping.

업데이트: 2025년 2월 18일 오후 9시 20분
작성자: Space Donuts

- Changing gamespeed [fast forward] now doesn't increase wetness

업데이트: 2025년 2월 18일 오후 5시 33분
작성자: Space Donuts

업데이트: 2025년 2월 18일 오전 3시 24분
작성자: Space Donuts