RimWorld

RimWorld

Medieval Overhaul: Adaptive Storage
Viser 1–10 av 17 bidrag
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Oppdatering: 22. sep. @ 11.15

Please note that the mod now has its own mod menu.

Settings that have already been made may need to be reactivated.

I did this primarily so that the settings can now also be translated, as requested in the comments.

Oppdatering: 21. sep. @ 13.51

Market stalls will also conceal their contents if the mod setting has been activated.

Oppdatering: 10. aug. @ 7.06

two new features added:
* you can now remove the original medieval overhaul storage buildings
* you can hide items stored in the original medieval overhaul storage buildings

Note:
* both patches are toggleable and off by default
* activate them in vanilla expanded framework under toggleable patches
* a game restart is required after activation

Oppdatering: 10. aug. @ 0.01

optional patch added that hides the included items in the medieval overhaul storage buildings.
the patch can be enabled in the vanilla expanded framework under toggleable patches.
note: after enabling or disabling the patch, the game must be restarted for the changes to take effect.

Oppdatering: 31. juli @ 11.15

Thanks to Orain for creating some nice looking partially-filled textures for the log piles

Oppdatering: 30. juli @ 13.37

Thanks to Orain for creating some nice looking partially-filled textures for the plank piles
[ibb.co]

Oppdatering: 15. juli @ 10.05

[Auto-generated text]: Update on 7/15/2025 7:05:06 PM.

Oppdatering: 14. juli @ 11.19

The texture errors caused by MO's restructuring of its folders have been fixed.

Oppdatering: 21. mai @ 12.04

Weapon racks' rotation should be fixed

Oppdatering: 2. apr. @ 11.28

VFE Classic's Bronze Ingots can now be stored in the ingot storage.