RimWorld

RimWorld

Medieval Overhaul: Adaptive Storage
Ergebnisse 1–10 von 17
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Update: 22. Sep. um 11:15

Please note that the mod now has its own mod menu.

Settings that have already been made may need to be reactivated.

I did this primarily so that the settings can now also be translated, as requested in the comments.

Update: 21. Sep. um 13:51

Market stalls will also conceal their contents if the mod setting has been activated.

Update: 10. Aug. um 7:06

two new features added:
* you can now remove the original medieval overhaul storage buildings
* you can hide items stored in the original medieval overhaul storage buildings

Note:
* both patches are toggleable and off by default
* activate them in vanilla expanded framework under toggleable patches
* a game restart is required after activation

Update: 10. Aug. um 0:01

optional patch added that hides the included items in the medieval overhaul storage buildings.
the patch can be enabled in the vanilla expanded framework under toggleable patches.
note: after enabling or disabling the patch, the game must be restarted for the changes to take effect.

Update: 31. Jul. um 11:15

Thanks to Orain for creating some nice looking partially-filled textures for the log piles

Update: 30. Jul. um 13:37

Thanks to Orain for creating some nice looking partially-filled textures for the plank piles
[ibb.co]

Update: 15. Jul. um 10:05

[Auto-generated text]: Update on 7/15/2025 7:05:06 PM.

Update: 14. Jul. um 11:19

The texture errors caused by MO's restructuring of its folders have been fixed.

Update: 21. Mai um 12:04

Weapon racks' rotation should be fixed

Update: 2. Apr. um 11:28

VFE Classic's Bronze Ingots can now be stored in the ingot storage.