Haven & Hearth

Haven & Hearth

Hurricane
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更新于:7 月 9 日 上午 8:21
作者:Nightdawg

v1.29

- Fix super rare ConcurrentModificationException caused by system messages list above chat
- Add options to also allow Mouse 4 and Mouse 5 to drag the camera (Camera Settings)
- Fix rare granary ArrayIndexOutOfBoundsException crash
- Add option to use letters for combat openings (Combat UI Settings)
- Add color options for Combat Openings and IP/Coins (Combat UI Settings)
- Fix combat UI opening tooltips being off by one box
- Make current aggro sprite use the combat foe color setting
- Add option to set Combat Target Sprite Size (Display Settings), and remove aggro circle from current target
- Change Combat UI Settings Layout a bit (split into 2 columns and reorder some of them)
- Make combat UI frames darker, to match the rest of the client
- Add Lock Survey Points checkbox in Land Survey

更新于:7 月 3 日 下午 8:21
作者:Nightdawg

Revert test upload

更新于:7 月 3 日 下午 8:20
作者:Nightdawg

Test upload

更新于:7 月 2 日 下午 3:27
作者:Nightdawg

v1.28

- Make checkTiles() check the position of the camera, rather than the player (since the player doesn't exist when peeking)
- Add Skybox (World Graphics Settings)
- Fix the 500% cooler hats not properly sitting on walls
- Update fetched resource code for Land Survey
- Make Land Survey point drag only work with the default arrow cursor
- Make Land Survey Points more visible on higher render scales (Requires Relog)
- Merge Loftar's latest code

更新于:6 月 13 日 上午 7:47
作者:Nightdawg

v1.27
Mostly just some framerate improvement patch:

- Add 2 additional login screen styles
- Use static Tex caching in GobGrowthInfo (improves framerate a tiny bit)
- Clean up code for GobCheeseRackInfo and use static tex caching (improves fps a bit)
- Clean up code for BarrelContentsGobInfo and use static tex caching (improves fps a bit)
- Clean up code for IconSignGobInfo and use static tex caching (improves fps a bit)
- Clean up code for GobBeeskepHarvestInfo and use static tex caching (probably wasted my time)
- Fix GobReadyForHarvestInfo not properly caching the icons (oops)
- Properly cache health and stamina bars (improves fps a bit)
- Use static tex caching in GobFoodWaterInfo (again, doubt this will really impact the framerate)
- Use Tex caching in GobReadyForHarvestInfo, rather than BufferedImage caching (improves fps a bit)

更新于:5 月 23 日 上午 6:48
作者:Nightdawg

v1.26c

- Fix RenderTree.SlotRemoved crash for hiding gobs

更新于:5 月 21 日 上午 5:02
作者:Nightdawg

v1.26b

- Fix foodinfo crashing when mousing over menugrid pagina buttons

更新于:5 月 20 日 下午 12:28
作者:Nightdawg

v1.26a

- Fix a bunch of files not working properly on Steam (oops),
- Fix "Curd" text for Cheese Racks tier text

更新于:5 月 20 日 上午 11:06
作者:Nightdawg

v1.26

- Include full tile names and actual ore names in map tile highlight and map mouse hover
- Remake Prevent Cutlery from Breaking into Prevent Tableware from Breaking (it now prevents eating when some tableware is at 1 durability, rather than trying and sometimes failing to move and save it)
- Nullpointer fix for getPingValue in AutoRepeatFlowerMenuScript
- Fix for another potential nullpointer caused by getPingValue, in WagonNearestLiftable
- Add Bloated Tick to Critters List
- Add Deep Worm Wound warning/indicator to food info tooltips
- Change AccountList separator to prevent it from bugging out when semicolon is used inside a password
- Properly escape JSON Characters in setprefsa, to avoid issues with loading array settings (like accounts list)
- Add login screen styles
- Add the option to remove the realm chat (thanks Wurtag)
- Change character selection screen image to match new login screen style
- Clean and fix gob hiding code not loading gobs properly the first time we unhide them (if they were loaded as hidden)
- Lower spacing between action bar buttons (just cause I want to)
- Make Charlist a bit more clean
- Small UI colors tweaks
- Update client Icon
- Add Show Trees & Bushes Harvest Icons (Display Settings) + Keybind
- Add discord client server button to login screen
- Fix/Change some Gob attributes to be added only to their relevant gobs, rather than all, whenever they initialize
- Reorganize Audio Settings a bit
- Add Show Low Food & Water Icons (Display Settings) + Keybind
- Add Show Bee Skep Harvest Icons (Display Settings) + Keybind
- Fix Korund (Corund) stone name in various places (just like the ores)
- Add Show Cheese Racks Tier Text (Display Settings)
- Fix some huge FPS issues caused by MixColor highlights being created every frame, rather than being cached and referenced
- Add item indicator for Salted food
- Fix "Salted" food not taking the salt satiation into consideration for FEP calculations
- Fix damage prediction not updating/resetting all openings properly

更新于:4 月 17 日 下午 9:08
作者:Nightdawg

v1.25b

- Make minesweeper work without flatworld
- Potential fix for mapview dispose nullpointer exception
- Potential fix for RenderTree.SlotRemoved when updating hiding boxes