Arma 3
Equipment PLUS
Viser 11–19 av 19 bidrag
< 1  >
Oppdatering: 12. feb. @ 14.45

FIXED:
🛠 Fixed CBA settings were not sorted in order
UPDATED:
⭮ N/A
ADDED:
+ N/A
DELETED:
- N/A

Oppdatering: 12. feb. @ 14.38

FIXED:
🛠 Fixed UI Icon for Cloak Device showing an error
🛠 Added a few basic checks (local, local, isNull, isServer, etc) to a few functions to ensure it only runs when necessary.
UPDATED:
⭮ N/A
ADDED:
+ N/A
DELETED:
- N/A

Oppdatering: 12. feb. @ 12.12

FIXED:
🛠 ACE self-interaction not showing up for cloak device: 'Deactivate Cloak'
UPDATED:
⭮ Changed Cloak Device cloak to a timer instead of 'Infinite Cloak' this is more balanced and sort of prevents any 'abuse' that might by expected by players exploiting the 'phasing' issue.
ADDED:
+ Multiple new CBA settings and categories for easier tweaking to your own liking
DELETED:
- N/A

Oppdatering: 10. feb. @ 18.47

FIXED:
🛠 N/A
UPDATED:
⭮ N/A
ADDED:
+ 'Cloak Device' (Watch slot) which when equiped can be used to give players base-game **scroll actions** or **ACE-Self interactions** to activate and de-active cloak based on a cloak cooldown timer (adjustable settings) <- Thanks for the help @marbearis
+ Added support for IMS Melee and Melee Units
+ Added Spartan / UNSC forces Sound set + CBA array setting to define what units are considered 'UNSC forces'
+ Attached objects now also cloak
DELETED:
- N/A

Oppdatering: 10. feb. @ 18.28

Oppdatering: 10. feb. @ 18.04

Oppdatering: 10. feb. @ 6.40

Oppdatering: 10. feb. @ 5.25

- Bug fixes and prep for Web's OPTRE expansion update

Oppdatering: 8. feb. @ 9.33