Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Space farmer
Viser 1–10 av 18 bidrag
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Oppdatering: 25. okt. @ 5.22

Minor fix

Oppdatering: 17. sep. @ 6.39

Fix Carrot bug

Oppdatering: 10. sep. @ 11.55

Version 1.5
- I decided to add a change log
- A new resource, Carrots, has been added to the greenhouse
- A new feature has been added to the bar, which doubles the resource load on the cannery. The conditions for activating the buff are as follows:- The distance between the bar and the cannery must be less than 20 meters, and the bar must have beer or pies.
- Greenhouses and cannery can accumulate a 25% performance boost from neighboring factories
- Added a new Crystallizer factory for growing crystalline resources - salt, (citric acid is still under development)
- Changed icons for Sugar, Salt, and Flour
- Changed recipes that use salt in the canning factory
- Changed the animation of plant growth in greenhouses and added volumetric shadows.
- Changed the animation and added a general light effect to the water generator
- Improved the system for generating smoke on the roof when it is damaged
- Changed sound effects for version 0.30.1a

Oppdatering: 10. juli @ 3.10

Product prices have been increased slightly.

Oppdatering: 11. mai @ 14.35

Experimental product cost reduction.

Oppdatering: 5. mai @ 2.27

Added statistics for the water generator

Oppdatering: 2. apr. @ 4.24

Oppdatering: 2. apr. @ 1.48

Added destruction textures for the Garden and Greenhouse.

Oppdatering: 26. mars @ 1.22

A orchards has been added. For the bar, there is now an option to customize the music volume. A mirror image option has been added for the cannery.

Oppdatering: 8. mars @ 11.40

Redesign of the roof of the water generator and bar.