边缘世界 RimWorld

边缘世界 RimWorld

Hauts' Added Traits
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更新于:7 月 17 日 下午 2:32

i had to rename something again. see next patch notes

更新于:7 月 17 日 上午 8:46

v1.0.51a-b
==1.6 mod compatibility restoration==
Verified the following compats work w/o any changes
-Combat Psycasts
-Slaughtering Meme

==New traits==
The following traits are [Odyssey]-exclusive.
-Earthborne (horrible, 0.5) “NAME hates aerial travel of any kind, and doesn't like being in space. These things make HIM nauseous.” Ew/ Skybound, Celestial Celerity; aw/ Tunneler, daw/ Shipborn; PNF cost 3. -10% jump range factor. -15% market value. -6 mood while in orbit. Traveling in a gravship, shuttle, drop pod, or other transporter inflicts -6 mood for 1d (stacks up to 3x w/ diminishing returns to a possible total of -14) and grav nausea for ~4h. Nullifies ideoligious moodlets that disapprove of planetary habitats or approve of space habitats
-Skybound (good, 0.5) “NAME yearns for the open sky and the feeling of the wind. HE enjoys aerial travel of any kind, and HE likes the sensation of being in high orbit.” Ew/ Undergrounder, Earthborne; daw/ Tunneler, aw/ Shipborn. +6 mood while in orbit. Traveling in a gravship, shuttle, drop pod, or other transporter inflicts +6 mood for 1d (stacks up to 3x w/ diminishing returns to a possible total of +14)
-Celestial Celerity (mixed, 0.2) “NAME moves in a strange way. HE is a little awkward in surface gravity, but becomes more graceful out in space.” Ew/ Earthborne. -4% moving and manipulation while not in orbit; +10% moving and manipulation while in orbit

==Trait balance==
-Angler and Scavenger both must be capable of shooting, as fishing can’t be done w/o it

==Psychic trait stuff==
-[Odyssey] Psychic Oxpecker, War Queen buff: all fishable bodies of water on the same map regenerate their fish populations at a rate of [1% their maximums]/hr
-[O] Psychic Rook adjustment: no longer has 2x fishing speed. Instead, it gains +[psysens/3]x the amount of fish. These extra fish are not deducted from the water body’s fish population

==Mod compatibilities==
-VSIE Rational Trait Development x [O]:
----Earthborne can be granted by Resurrection, Catatonia, Birthday, Bestowal Ceremony, or Raid
----Skybound can be granted by Resurrection, Catharsis, Birthday, Bestowal Ceremony, or Raid
----Angler can be granted by Resurrection, Catharsis, or Birthday
----Celestial Celerity can be granted by Resurrection, Catatonia, Catharsis, Illness, or Raid
----Pescatarian can be granted by Resurrection, Illness, Birthday, or Bestowal Ceremony
----Scavenger can be granted by Resurrection, Catatonia, Illness, or Raid

更新于:7 月 17 日 上午 8:44

whoops see next change note

更新于:7 月 16 日 下午 2:01

v1.0.50
==Trait balance==
-Angler and Scavenger both must be capable of violence, as fishing can’t be done w/o it

==Psychic trait bullshit==
-[Odyssey] Trans Fodiator, Quelea buff: like grav anchors, they prevent gravship launches from destroying the launch-site map
-[O] Trans Musang adjustment: can also produce 1-2 sentience catalysts

==Mod compatibilities==
-VIEMS x [O]: Pescatarian daw/ Vegan. Scavenger aw/ Scrapper
---- x Vanilla Fishing Expanded: Angler and Pescatarian aw/ Fishing Culture

更新于:7 月 15 日 下午 6:31

v1.0.49
==New traits==
The following traits are [Odyssey]-exclusive.
-Angler (good, 0.4) “Fishing makes NAME happy, and HIS skill at prone makes HIM half as likely to fumble a catch or get hurt by a fish. However, HE will be sad if there are no fish nearby.” Ew/ Agrizoophobe; daw/ Animal Personhood; starting possessions 5~15 bass; PNF cost 2. Must be capable of animal handling; passionate in Animals. +3 mood per fish catch attempt (lasts 24 hrs, stacks up to 5x). 50% chance to avoid negative fishing outcomes. -5 mood if in a map w/o fish. Nullifies ideoligious thoughts that disapprove of fishing
-Pescatarian (good, 0.3) “NAME enjoys eating fish.” Daw/ Animal Personhood; starting possessions 25 tilapia, 25 salmon; PNF cost 3. +4 Cooking skill. +9 mood for 0.8d on eating fish (either directly or as an ingredient). Nullifies ideoligious thoughts that disapprove of fishing
-Scavenger (good, 0.1) “NAME is always on the lookout for precious baubles. Most notably, while HE fishes slower, HE has two and a half times the normal chance to get rare catches while fishing.” Starting possessions 20-30 gold. Must be capable of animal handling. Has a separate 1.5% chance to get a rare catch from fishing. 2x nutrition foraged per day. -10% fishing speed

==Trait balance==
-Skulker commonality 0.2→0.25
-Vagabond buff: +10% caravan bonus speed factor

==Bugfixes==
-[Biotech] Removed a testing message that would show up red in the error log whenever a Mentor socially interacted with someone

==Mod compatibilities==
-Alpha Memes x [Odyssey]: Angler daw/ Cowboys
-Alpha Skills x [O]: Scavenger gains -20% mining speed, +2% extra components yield, and +2% extra gold yield
-[DN] Bundle of Traits x [O]: Pescatarian ew/ Dysgeusia, Eclectic Palate

更新于:7 月 13 日 下午 5:02

v1.0.48
==1.6 mod compatibility restoration==
Updated the following compats to work in 1.6
-Cybernetic Organism and Neural Network

==Trait balance/necessary [Odyssey] updates==
-[Biotech] Mechaphile adjustment: ‘saw allied mechanoid die’ mood per stack -2→-3; duration days 3→6; max stacks 50→10
-[Biotech] Mechaphobe (and corresponding gene) adjustments:
----Scramble Mechanoid now has a cast time of 0.1s, but no longer stuns the target during the casting period. The minimum psysens required to cast it 100%→0.1%
----[Ideology] No longer daw/ Transhumanist
----[Odyssey] 3x mood (+8→+24) for destroying the mechhive
-[Odyssey] Mariner buff: 3x mood (+2→+6) from hot springs
-[Odyssey] Outdoorsy buff: immune to mood malus from blowing sand
-[Odyssey] Tempestophile buff: gains mood from the bioluminescent spores, volcanic ash, volcanic debris, and lava flow game conditions

==Mod compatibilities==
-More Traits 1.6
----Drudge exclusive w/ (ew/) Perfectionist
----Metabolic Freak ew/ Gluttonous
----Winsome ew/ Unwanted
----The Strength traits ew/ Weak
----[Ideology] Doubtful ew/ Faithful
----All faith traits ew/ Gullible
----[Anomaly] Monster Lover and Twisted ew/ Weird

更新于:7 月 12 日 下午 2:41

v1.0.47
==Necessary [Odyssey] updates==
-Tempestophile mood bonus cannot be triggered by the “Orbit” weather type
-[Royalty] Psychic Electrophorus cannot call lightning in a vacuum biome
-[Royalty] Psychic Polux cannot convert terrain if it has isFoundation set to true, canEverTerraform set to false, or the “Space” tag
-[Royalty] Psychic Shearwater cannot create “Orbit” weather; it also can’t cause weather on tiles whose biome is inVacuum (space) or on a different layer
-[Anomaly] Catstrophist mood bonus can be triggered by Volcanic Ash, Volcanic Debris, Lava Flow, and Drought (but not initial drought) game conditions

==Bugfixes==
-[Royalty] ScenPart_ForcedLatentPsychic and ScenPart_ForcedAwakeningPsychic no longer have a chance to not work when added in the scenario editor
-[Royalty] Psychic Electrophorus cannot summon lightning under roofs
-[Royalty] In case of really weird stupid multimod interactions, Psychic Polux now checks if there are any elements in the list of biome-appropriate fertile terrain defs before attempting to consult it when fertilizing a cell. Also, restored its intended duration spent meditating to transform cell from a rapid testing value back to 2h

==Scenario editor tools==
-[Royalty] You can adjust the 1) chance to work per pawn and 2) relevant pawn generation context for ScenPart_ForcedLatentPsychic and ScenPart_ForcedAwakeningPsychic

更新于:7 月 11 日 下午 1:47

v1.0.46
==Psychic trait balance==
-Psychic Quelea buff: aura grants +25% caravan speed factor
-Psychic Woodpecker nerf: phasing state no longer grants floating movement, for bug-related reasons
-[Odyssey] The following traits grant piloting ability:
-- +75%: Kingfisher, Raven
-- +40%: Arctic Tern
-- +20%: Deimatic, Fodiator
-- +10%: Quelea, Robin, Shearwater

==Bugfixes==
-[Royalty] Psychic Emperor Penguin no longer sends a message if no person in black was created due to neither being spawned nor in a caravan
-[Royalty] Psychic Lovebug doppels can now only spawn if the Lovebug is spawned
-[Royalty] Sea Ice Psychic only pushes cold when meditating and spawned
-[Royalty] Psychic War Queen only spawns animals while spawned
-[Royalty] Psychic Woodpecker no longer slows down while phasing
-[Royalty] Psychic Seraph’s determination of whom to pass onto uses the pawn’s MapHeld instead of Map, juuuuuust in case

更新于:7 月 10 日 下午 10:39

v1.0.45
==Psychic trait balance==
-[Odyssey] Oxpecker, Quokka buff: +20% fishing speed
-[Odyssey] Rook buff: 2x fishing yield. If this stat turns out to be capped (it doesn’t look like it is?), then a follow-up Harmony patch will be necessary instead

更新于:7 月 9 日 下午 10:36

v1.0.44b
==Bugfix==
-VRE Highmate no longer fails to patch if you aren’t running [Ideology]