RimWorld
Hauts' Added Traits
目前顯示第 1-10 項,共 90 項
< 1  2  3 ... 9 >
更新:10 月 1 日 @ 下午 5:36

v1.1.20
==Bugfixes==
-Skulker raids' arrival cells are determined more robustly, and should no longer be capable of placing pawns in cells they couldn't stand in or cells in "dangerous" terrain (e.g. [Odyssey] lava)
-[Royalty] Trans Cockroach resurrection delay 17~29→720~3600 rare ticks, as intended
-[Royalty] Trans Leviathan now properly grants awakenings over time again, though it no longer sends a letter when this happens

更新:9 月 20 日 @ 下午 1:59

v1.1.19
==Trait balance==
-Mariner nerf/common sense fix: move speed factor in water now disabled by floating or swimming movement effects (e.g. from the [Biotech] webbed phalanges gene)

==Psychic trait balance==
-Trans Polux buff: base time spent meditating to trigger terrain conversion 2h→1h

==Bugfixes==
-[Royalty] Resolved multiple small issues with the coding for Love-type Latent Psychic awakening checks which combined to, under some circumstances, cause immediate awakening after being assigned the trait by a PNF to not consume any of the PNF’s charges
-[Anomaly] The Everliving creepjoiner trait now instantiates the bonus trait from its bonus trait pool after an imperceptible delay instead of instantaneously, avoiding errors that can occur when the player adds it to a pawn prior to game start

更新:9 月 16 日 @ 下午 11:05

v1.1.18
==1.6 mod compatibility restoration==
Verified the compat for Traits Expanded! works in 1.6

==Mod compatibility==
-VPE: non-player targets of the Word psycasts from the Mindbender path do not use their trait selection menu

更新:9 月 15 日 @ 上午 7:58

v1.1.17
==UI==
-[Royalty] The description text that appears when a Latent Psychic has awakened into an Awakened Perennial now offers a correct description of the trait's reworked function

==Mod compatibilities==
-Layered Atmosphere and Orbit: Celestial Celerity bonuses trigger in High Orbit as well

更新:9 月 10 日 @ 下午 5:33

v1.1.16
==[Royalty] Psychic trait balance==
-Awakened Perennial (and corresponding gene) buff: Archonic Syzygy’s psyfocus cost refund +50%→+60% (or w VPE, psyfocus cost factor 0.5x→0.4x)
-All transcendences buff/QoL: ensures a minimum psylink level of 1

==Bugfixes==
-Sunbather hediff no longer requires [Ideology]
-[Royalty] Psychic emitters (e.g. regular solar pinholes) created by a Trans Firefly’s psycasting are no longer immediately destroyed and replaced by a Firefly solar pinhole

==Performance improvements==
-[Royalty] Trans Fireflies now refresh the duration of an existing Firefly solar pinhole instead of creating a new one if there already is one at the targeted point. Firefly solar pinholes’ auras now scan for pawns based on cell grid rather than pawn list

更新:9 月 8 日 @ 下午 3:13

v1.1.15 (hotfix)
-Sunbather no longer throws continual null reference exceptions while despawned

更新:9 月 7 日 @ 下午 10:46

v1.1.14
==New trait==
-Sunbather (mixed; 0.6) “NAME luxuriates in the sunlight, and loves soaking up its rays. Being in direct sunlight makes HIM happier but also makes HIM work slower.” +10 mood and -25% work speed if exposed to sunlight (current cell is unroofed and sky’s light >30%); +4oC max comfy temperature. Ew/ Night Owl, Undergrounder; daw/ Darkness, Tunneler; suppressed by mild/intense UV sensitivity. PNF cost 2

==Trait balance==
-[Odyssey] Pescatarian ew/ Metabolic Freak

==Psychic trait bullshit==
-[Anomaly + Royalty] Trans shamblers turn hostile regardless of how they were raised, and have a 50% chance to gain unwavering loyalty

==Bugfixes==
-Killing a pawn that is persistently invisible due to a transcendence no longer causes errors
-Alpha Memes compat: Staid no longer daw/ Monastic; Prideful daw/ Monastic - as intended

==Mod compatibilities==
-Cybranian - Anomaly Ghosts: I no longer respect whatever is going on w its refusal to turn the hasTurned flag on. Trans ghosts revert just like shamblers, and similarly also join the ‘dark entities’ faction w/ a 50% chance to gain unwavering loyalty
-[DN] Bundle of Traits: Hysteric ew/ Composed; Metabolic Freak and [Odyssey] Angler ew/ Soylent Need; Tranquil ew/ Composed and [Biotech] Pressure Cooker; [Biotech] Caretaker ew/ Hates Children; Misopedist ew/ Family Oriented and Hates Children
-VIEMS: Sunbather aw/ Light
-VRE Sanguophage: Sunbather suppressed by dangerous UV sensitivity
-VSIE - Rational Trait Development: Sunbather can be granted by Resurrection, Catatonia, or Birthday

==New modding tools==
-HautsTraitsRoyalty.BecomeEvilIfRevertedByTrans: a DME for MutantDefs. If a pawn of this MutantDef is transcendent, transcendence will only revert the mutation if bool 'canRevert' is true. If so, it is set to the dark entities faction and has a float 'unwaveringLoyaltyChance' to have unwavering loyalty

更新:9 月 4 日 @ 下午 10:10

v1.1.13
==Bugfix...?==
-[Royalty + Anomaly] Transcendence no longer attempts to revert an Anomalous mutation that has not had the hasTurned flag switched on, resolving a periodic error that could occur with transcendent ghosts from Cybranian - Anomaly Ghosts. All ordinary means of setting mutation turn this flag on, and you have to go out of your way not to turn it on when making someone a mutant, so the reasonable assumption is that Cybranian avoided making ghosts have this flag on for a reason. I dunno what reason that is, but I intend to respect it

更新:9 月 3 日 @ 下午 9:15

v1.1.12
==UI/backend best practices==
-Loading screen tips have translation keys and have all been merged into one TipSetDef

==Bugfixes==
-[Ideology] Persecution Complex is now always in its nerf-state in any situation where the pawn “shouldn’t” have an ideoligion e.g. is a [Biotech] baby or is one of various kinds of [Anomaly] mutant
-[Royalty] Trans Indigo Bunting good event chance 1001%→1%

更新:8 月 30 日 @ 下午 9:47

v1.1.11
==UI==
-Shortened two loading screen tips that were too long to comfortably fit in the tip box

==Bugfixes==
-Hysterics who lose their mood meter while their mood-debuffing aura is on now properly have the aura switched off too