RimWorld
Hauts' Added Traits
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Update: 27 mei om 21:54

v1.0.34
==Bugfix==
-Closed a loophole that would allow you to keep picking tier 0 growth moments for a pawn by repeatedly selecting their initial Growth Moments letter in the letters menu if you had set HAT’s max traits setting to 6

Update: 25 mei om 20:35

v1.0.33
==UI/VFX==
-In the pregame pawn selection screen, Tranquil now describes both that and why it doesn’t disable violence until the game starts
-[Royalty] Psychic Blank, Awakened Luminary, and Awakened Luminary’s corresponding gene now have "visibility toggles": when selecting a player-controlled pawn with such a trait/gene, you will now see a button that can be pressed to turn its visual radius on/off

==Mod compats==
-Millitarism Meme: Tranquil daw/ Militarist meme
-RPG Adventure Flavour Pack x [Royalty]: Psychic Blank rename, Magic Void→Magically Blank

Update: 22 mei om 7:11

v1.0.32
==Trait (and corresponding gene) balance==
-Imperceptive (and corresponding gene) adjustment: now inflicts -10% sight and hearing, instead of 0.92x to both

==Mod compatibility==
-YM_ManiacTraits
----Conversationalist and [Ideology] Proclaimer ew/ Silent Expert
----Drudge ew/ Data Supremacist and Lazy Genius
----Tranquil ew/ Silent Expert and Genocide Machine

Update: 16 mei om 22:00

v1.0.31
==...==
-Updated Steam description with proper trait counts now that Textile, Twisted, and the creepjoiner traits exist

==Trait balance==
-Metabolic Freak nerf: now always bored of the gluttonous recreation type (this means they do not gain recreation from eating chocolate, ambrosia, or similar, and they won't try to eat any of that stuff when trying to satisfy their Recreation need). Existing versions of this trait can be updated using DEV: Fix TraitGrantedStuff.

Update: 10 mei om 22:04

v1.0.30
==[Royalty] Psychic trait balance==
-Ladybug buff: aura also rapidly cleans non-revenant, non-grey flesh filth in its radius

==Bugfixes==
-[Anomaly] x [Royalty] Pawns generated as mutants no longer have a chance to be awakened if you’re using a mod that grants Latent Psychics a chance to be retroactively awakened when generated; they’ll remain Latent Psychics instead

==Mod compats==
-Dubs Bad Hygiene x [Royalty]: Chanshi fulfills the bladder, hygiene, and thirst needs at the same rate it fulfills the rest need
-Goji’s Fantasy Race x [R]: Merren: Chanshi fulfills the aquatic hydration need at the same rate it fulfills the food need
-Obsidia Expansion x [R]: everything that modifies frostbite damage taken works against “OTCCryo” damage too. Everything that modifies acid damage taken works against “OTCAcid”, “OEUnstableToxins”, and “OMGNecrobane” damage too

Update: 7 mei om 17:27

v1.0.29
==Mod compatibility==
-[FSF] More Psycast Powers: granted identical amounts of FSFFrostbite damage resists to anything that grants Frostbite damage resists

Update: 4 mei om 8:57

v1.0.28
==Mod compatibility==
-AI Can Use Psycasts: Latent Psychic commonality 0.6x→0.85x, and awakenings' commonalities 0x→0.12x

Update: 29 apr om 23:26

v1.0.27
==Bugfixes==
-Fixed an issue where also running VFE Ancients, but not Vanilla Traits Expanded, would cause player Burglary to be nonfunctional

Update: 29 apr om 10:56

v1.0.26
==Trait balance==
-Tempestophile commonality 0.6x→1x

==...==
-Updated the mod description to account for the four new creepjoiner traits.

Update: 27 apr om 22:33

v1.0.25
==...==
-Updated the mod description to account for the two new traits.