Project Zomboid

Project Zomboid

Real Calories and Nutrients Overhaul
Wyświetlanie 1-10 z 14 pozycji
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Aktualizacja: 9 czerwca o godz. 18:56
twórca: DI1F27

- Removed all modifications to fish.
- Fixed bug with Mac & Cheese box and Chicken Nuggets.

- Due to numerous unexpected bugs caused by recent game updates as new versions have been released, mod updates are on hold until a stable version is available.

Aktualizacja: 29 marca o godz. 14:40
twórca: DI1F27

- Fixed bugs related to canned items: "Packing 6 items" and "Open canned food" fixed.

Aktualizacja: 7 marca o godz. 8:32
twórca: DI1F27

- Changed the mod to no longer impact the Hunger Change of salt and other seasonings, as this was causing some issues with some recipes.

Aktualizacja: 2 marca o godz. 9:12
twórca: DI1F27

- Adjusted the cereal bowl calories and nutrients to be equivalent to hunger consumption of the cereal box plus milk consumption.

Aktualizacja: 25 lutego o godz. 13:17
twórca: DI1F27

Aktualizacja: 25 lutego o godz. 13:16
twórca: DI1F27

Aktualizacja: 22 lutego o godz. 13:46
twórca: DI1F27

- Increased HungerChange of some Canned Food.

Aktualizacja: 18 lutego o godz. 17:30
twórca: DI1F27

[Additions]
- Added carbohydrate, lipid, and protein rebalance to food items.

- Meat and its nutritional values were adjusted (including specific parts — e.g., chicken wings now have different values than chicken fillets).


[Adjustments]
- Adjusted the weights of frozen food packages to better reflect the total weight of the items they contain.

- Revised candy calories and weight, which were way too high. 🍬📉

- Adjusted HungerChange values to better reflect item weight and nutrition (not all items have been changed yet). ⚖️

- Fixed item weights that previously referred to single units instead of realistic portions. 🎛️

- Rebalanced rice and pasta hunger, calories, and respective recipes. 🍚🍝

- Fish and seafood calories mostly match vanilla calorie settings (nutrients were changed). I plan to adjust this further by adding unique nutrient values for each fish type (though I’m not sure if it’s possible yet).
P.S.1: Realistic calorie and nutrition values cannot be used due to the way caught fish weights are calculated. It would break gameplay.🐟❌
P.S.2: There’s a bug when halving fish fillets — it currently duplicates calories and nutrients instead of properly reducing them, only adjusting encumbrance and hunger.

- Fixed some baking items/recipes. Baking is a bit tricky, so further adjustments may be needed.

[Known Issues]
Cutting up chicken and turkey correctly adjusts hunger, nutrients, and calories, but encumbrance is off. I’ll check this later — could be a crafting bug.

Aktualizacja: 9 lutego o godz. 16:38
twórca: DI1F27

- Adjusted some items that, despite weighing 0.1, relate to only one unit.

Aktualizacja: 6 lutego o godz. 7:43
twórca: DI1F27