RimWorld
World Tech Level
9개 중 1~9개 표시 중
업데이트: 2025년 7월 15일 @ 오후 1시 08분

Update 1.1.6

- Added filtering for Odyssey DLC landmarks and map features
- Added default tech levels for incidents from VFE Insectoids 2
- Added mod setting for dev quick test world tech level
- Fixed compatibility patch for Dubs Mint Menus

업데이트: 2025년 6월 27일 @ 오전 10시 52분

Update 1.1.5

- Support for RimWorld 1.6

업데이트: 2025년 5월 24일 @ 오후 12시 05분

Update 1.1.4

- Added option to select factions which will be excluded from all filtering
- Advanced Components and Advanced Fabrication are now available at 'Industrial'
- Added filtering for ancient car wrecks from 'Vanilla Vehicles Expanded'
- Added default tech levels for incidents from the 'Sparkling Worlds' mod

업데이트: 2025년 3월 28일 @ 오전 11시 53분

Update 1.1.3

- Reworked weapon and apparel selection/filtering conditions
- Empire faction will now be retained by default when the VFE Empire mod is present
- Added filtering for research given by ideology memes (e.g. Bloodfeeding)
- Added support for custom backstory tags 'Medieval', 'Industrial', etc.
- Fixed UI errors in mod settings window caused by some mod-added defs
- Added compatibility patch for the 'Research Pal' mod
- Added Mechanoids faction to the 'Overrides' settings tab
- Added default tech levels for some Alpha Animals resources

업데이트: 2025년 2월 27일 @ 오전 11시 33분

Update 1.1.2

- Added filtering for Schematic book contents
- Added support for 'Real Ruins' (ruin contents are now filtered)
- Added compatibility patch for the 'Better Research Tabs' mod
- Added compatibility patch for the 'Research Powl' mod
- Added default tech level for VFED scheduled quest

업데이트: 2025년 2월 11일 @ 오전 6시 39분

Update 1.1.1

- Added default tech levels for events from 'Vanilla Events Expanded'
- Added default tech levels for xenotypes from VRE Android and VRE Archon
- Added filtering for raid strategies and arrival modes (drop pods, sieges)
- Added scenario part that can be used to pre-configure world's tech level
- Added mod option to ignore pre-configured tech level from scenario
- Added some filtering and sorting options to the Overrides tab
- Fixed filtering of quests manually triggered by mods (e.g. Alpha Genes)
- Fixed issue with mechanoids as guards in relic quest sites
- Fixed filtering of turrets and electrical devices in quest sites
- Fixed detection of scenario tech levels when Medieval Overhaul is present
- Fixed UI overlap of world tech level slider when many world gen mods present
- Fixed Royal Ascent quest issue when no Industrial+ factions present
- Fixed filtering of resources/loot at work sites

업데이트: 2025년 2월 1일 @ 오후 2시 08분

Update 1.1.0

- Factions can now be retroactively added when changing the tech level in an ongoing game
- Added new filter that hides items in stockpile settings and other places in the UI
- Added compatibility patch for the 'Realistic Planets Continued' mod
- Fixed compatibility issue with the 'Vanilla Races Expanded - Phytokin' mod
- Added bulk-set and bulk-reset actions in override settings
- Added tech level override settings for factions
- Fixed filtering of mechanitor related items and research
- Improved research filtering rules

업데이트: 2025년 1월 25일 @ 오전 7시 58분

Update 1.0.0

- Initial release

업데이트: 2025년 1월 25일 @ 오전 4시 58분

[Auto-generated text]: Initial upload.