Counter-Strike 2

Counter-Strike 2

ze_bioluminescent
Visualizzazione di 1-9 elementi su 9
Aggiornamento: 28 feb, 6:38

-fixed heal filter

Aggiornamento: 24 feb, 12:26

-fixed some gaps in geometry

Aggiornamento: 16 feb, 1:05

-increased the time of zm tp on s3 boss zombie attack

Aggiornamento: 26 gen, 4:28

-fixed fuck_healthshots logic_auto(now, you cant buy heathshots on the map)
-fixed green particle reflections color
-added env_hudhint to replace game_text

Aggiornamento: 26 gen, 0:17

-fixed s3 first trigger button spawning twice
-Added koen's csgo stripper, more information about it on this link(https://github.com/gflze/CSGO-ZE-Configs/blob/master/stripper/ze_bioluminescent_k1.cfg)

Aggiornamento: 25 gen, 8:54

-reduced ending particle light
-fixed stage 3 spawn elevator

Aggiornamento: 25 gen, 5:27

-fixed boss attack
-fixed levers, doors
-reduced particle light

Aggiornamento: 25 gen, 3:52

-fixed vis and lighning
-fixed stage 3 boss(thanks to NiceShot & Kuroki)
-added loading screen images, text and emblem
-added minimap
-reduced boss particle light

Aggiornamento: 21 gen, 16:47

Created ze_bioluminescent.