Project Zomboid

Project Zomboid

[B42] Week One NPC
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更新:2月8日 @ 9時44分
更新者:Slayer

npcs are no shrugginganymore but doing more interesting stuff
npc may comment your conditionif you are hurt of bloody
guns unlimited lobby room fix, should not angry the npcs

更新:2月8日 @ 3時41分
更新者:Slayer

medics called only when there are wittnesses
swat van for swat
start with vehicle is now default option
start vehicle may differ for different player occupations

更新:2月7日 @ 15時37分
更新者:Slayer

babe now can be passenger of a car - MUST UPDATE BANDITS TOO MOD TO MAKE THIS WORK PROPERLY
adding corpses outside of player cell to better simulate the chaos afar from the player
npc not spawning on roofs
more jetfighers
few new chat lines

更新:2月4日 @ 14時35分
更新者:Slayer

fix for infinite pizza and beer at house party and error spam

更新:2月3日 @ 13時20分
更新者:Slayer

new chat lines (including commands to stay in place or return home)

更新:2月2日 @ 13時42分
更新者:Slayer

"Martyrs"

更新:2月2日 @ 7時56分
更新者:Slayer

lots of new chat lines thanks to PandaBlyat
if babe is unloaded from the cell, she will automatically return home :) (requires bandits mod update)

更新:2月1日 @ 15時32分
更新者:Slayer

some new chat lines
more soldiers at research lab, soldiers ai improved
vehicles still in good condition but not perfect
if vehicle has parts named Armor they will not be added/repaired
fix for despawning

更新:1月29日 @ 13時53分
更新者:Slayer

bandits number and arson chance reduces the more secluded the area the player is in. [irony] so now you can go to the forest or go fishing to fully avoid what this mod has to offer, [/irony]

更新:1月26日 @ 12時18分
更新者:Slayer

during intrusion npcs will attack slower
respawned player will no longer by enemy of his predecessor's enemies
start loot still high but smaller and gradually decreases over time towards default settings
higher chance to find a car key in car glovebox
high chance for finding a building key in npc inventory (not for shops and restaurants)
muldraugh detective office fix