Legend of Grimrock 2
Grimrock Unlimited
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Обновление: 29 дек. 2014 г. в 19:04

Version 0.5.9

- Fixed crash when saving.

Обновление: 29 дек. 2014 г. в 2:59

Version 0.5.8

- Added new room type: Challenge Room (it's a sort of risk/reward type room)
- Added new room type: Library
- Added new boss fight: Twisted Treeroot
- Added Arquebus to item spawn list.
- Improved lighting from ceiling lamps.
- Fixed bug which would sometimes cause boss room not to spawn.
- Increased ammunition spawn rate.

Обновление: 15 дек. 2014 г. в 18:24

Version 0.5.7

- Fixed alcove puzzle sometimes not recognizing correct solution.

Обновление: 15 дек. 2014 г. в 3:06

Version 0.5.6

- Actually this time, fixed floating keyhole.

Обновление: 15 дек. 2014 г. в 2:33

Removed debug text.

Обновление: 14 дек. 2014 г. в 22:50

Обновление: 14 дек. 2014 г. в 22:40

Version 0.5.5

- Added 2 puzzle types.

- Added min and max floor number for bosses to appear, means there can be early or late game bosses. At the moment will only effect Sun Worshipper fight, which won't appear before floor 4.

- Fixed skull lock sometimes floating in mid air.

- Fixed keyholes/signs sometimes being concealed by chains/ivy/torches.

- Reduced spawn rate of acolytes.

Обновление: 10 дек. 2014 г. в 2:46

Version 0.5.4

- Fixed broken layout.

Обновление: 10 дек. 2014 г. в 2:31

Version 0.5.3

- Further improved performance on Skeleton Commander and Undead Scourge fights.

- Added sacks and crates. Sacks will generally carry herbs and consumables, crates will generally carry weapons and armour.

- Added spell scrolls and alchemy scrolls.

- Added a couple more room layouts, tweaked existing layouts.

Обновление: 9 дек. 2014 г. в 5:45

Version 0.5.2

- Lowered the health of all the early bosses. (I actually played through the game without dev cheats for once, those bosses were waaay too tanky)